Perttu Ahola
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f64adf35d6
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Fix coding style
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2014-10-21 18:19:25 +03:00 |
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Perttu Ahola
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12465d8e3b
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everything: voxelworld::Interface::set_voxel() and everything from there to updating geometry and physics on the client
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2014-10-21 18:19:25 +03:00 |
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Perttu Ahola
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74c835a077
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games/digger: Back to previous player size
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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ed741ed353
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games/digger: Fix flying trees
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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1805a3e02f
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builtin/voxelworld, games/digger: Speed up voxelworld::Interface::set_voxel() by various means
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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a905b7ed05
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games/digger: 2x higher player with rouching
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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29c9515d15
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games/digger: Switch back to old starting direction
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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110812af6c
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LOD stuff
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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503a83ea72
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games/digger, builtin/voxelworld: add leaves.png; change grass.png
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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a54ab428ba
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games/digger/main/main.cpp: Generate trees and wider terrain
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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33a9c146b5
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games/digger/main: Generate a spherical hole in the ground
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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125bbd8fae
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builtin/voxelworld: Clear voxel geometry and physics boxes when camera moves far from them
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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a2890529bf
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Very ugly LOD mechanism
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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6115d92f3f
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builtin/voxelworld, games/digger: WIP
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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93661819b3
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games/digger/main: Delay setting player's mass so that it's possible to wait for the world to load before dropping into it
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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333e7749b1
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games/digger/main: Make code thread-safe
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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edb1008f80
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builtin/voxelworld, impl/mesh,voxel: Remove TextureAtlasRegistry from VoxelRegistry
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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6a82e1fee7
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builtin/voxelworld: WIP: Set player direction
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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5a8679b7e1
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builtin/voxelworld: WIP: 24x24x24 chunks, set ambient color explicitly
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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f7a3719991
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builtin/voxelworld: WIP: Fix jumping
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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6402c5c246
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builtin/voxelworld: WIP
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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3f69453efe
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builtin/voxelworld: WIP
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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cd3abc2048
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builtin/voxelworld: WIP: Physics don't work
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2014-10-21 18:19:22 +03:00 |
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Perttu Ahola
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bbc54b5128
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builtin/voxelworld, games/digger: WIP
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2014-10-21 18:19:22 +03:00 |
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Perttu Ahola
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7f52b74fcb
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builtin/voxelworld, games/digger: WIP
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2014-10-21 18:19:22 +03:00 |
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Perttu Ahola
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ea5ec9d4bf
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games/geometry2: Fix a bit (still broken because voxelregistry isn't synchronized)
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2014-10-21 18:19:21 +03:00 |
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Perttu Ahola
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610fe94d08
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doc/todo: Module tags
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2014-10-21 18:19:21 +03:00 |
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Perttu Ahola
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901e0e9e82
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builtin/voxelworld, games/digger: WIP
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2014-10-21 18:19:21 +03:00 |
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Perttu Ahola
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e87c89c703
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builtin/voxelworld, games/digger: WIP
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2014-10-21 18:19:21 +03:00 |
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Perttu Ahola
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7152179640
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builtin/voxelworld, games/digger: Initial dummy versions
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2014-10-12 10:06:07 +03:00 |
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Perttu Ahola
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3530493f84
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interface/mesh: set_8bit_voxel_geometry() - Definition-based voxel geometry generation with textures, utilizing texture atlases
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2014-10-09 13:43:10 +03:00 |
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Perttu Ahola
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264280c61c
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games/geometry, server/state: Fix module compilation when module includes PolyVox headers
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2014-10-09 13:36:29 +03:00 |
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Perttu Ahola
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1b3a4182ab
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Fix coding style (previous attempt only touched header files)
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2014-10-08 00:52:30 +03:00 |
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Perttu Ahola
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3868e2ea7b
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games/geometry, impl/voxel: DOG DAMNIT IT'S VOXELS AND PHYSICS!
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2014-10-06 08:00:15 +03:00 |
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Perttu Ahola
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f55cbc7468
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games/geometry, buildat.set_simple_voxel_model()
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2014-10-06 07:59:39 +03:00 |
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Perttu Ahola
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82f2a6abbd
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server: Increase tick rate from 10Hz to 20Hz to improve physics simulation
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2014-10-06 07:53:57 +03:00 |
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Perttu Ahola
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05d93e4f99
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network:new_client -> network:client_connected
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2014-10-05 14:22:02 +03:00 |
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Perttu Ahola
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7b043a8c7f
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Clean up client connect/disconnect related logging
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2014-10-05 13:57:52 +03:00 |
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Perttu Ahola
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1e767a11f5
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builtin/client_lib_test, games/test: Test require("buildat/module/<name>")
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2014-10-05 11:56:52 +03:00 |
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Perttu Ahola
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31f3134276
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Rename meta.txt to meta.json
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2014-10-04 22:13:23 +03:00 |
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Perttu Ahola
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15e9dbcc95
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Hack and rape everything so that everything works on Windows and Linux
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2014-10-04 00:12:40 +03:00 |
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Perttu Ahola
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f089913ea6
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extensions/urho3d: Add nodes and components in LOCAL mode by default
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2014-10-03 13:05:33 +03:00 |
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Perttu Ahola
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d7a6737569
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games/entitytest, extensions/urho3d: Fix camera to be a local scene node so that it doesn't disappear once new nodes are added by the server
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2014-10-03 12:57:57 +03:00 |
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Perttu Ahola
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a001b1ba64
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client: Clean interface to scene replication (hide the hack inside client/app and client/replication.lua)
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2014-10-03 12:19:41 +03:00 |
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Perttu Ahola
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70769a36bf
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entitysync -> replicate
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2014-10-03 11:08:58 +03:00 |
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Perttu Ahola
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5aaae97c26
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games/entitytest: Enable shadows
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2014-10-03 01:53:40 +03:00 |
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Perttu Ahola
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3cde36db08
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games/entitytest: Use magic.sub_sync_node_added to set model and material for nodes called "Box"
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2014-10-03 01:45:58 +03:00 |
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Perttu Ahola
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915d2a7957
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client, builtin/entitysync, games/entitytest: Why doesn't this shit work
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2014-10-02 21:00:45 +03:00 |
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Perttu Ahola
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c27d6d21bb
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games/entitytest: Add second box
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2014-10-02 19:16:19 +03:00 |
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Perttu Ahola
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453864aa7c
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client: entitysync:latest_node_data works
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2014-10-02 19:11:36 +03:00 |
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