builtin/voxelworld/client: Listen to correct packet type (voxel updates weren't showing up due to this)

This commit is contained in:
Perttu Ahola 2014-10-24 10:40:32 +03:00
parent b60cad6889
commit 92ced8924e

View File

@ -130,11 +130,11 @@ function M.init()
on_ready() -- This is the last packet
end)
buildat.sub_packet("voxelworld:node_voxel_data_updated", function(data)
buildat.sub_packet("voxelworld:node_volume_updated", function(data)
local values = cereal.binary_input(data, {"object",
{"node_id", "int32_t"},
})
log:info("voxelworld:node_voxel_data_updated: "..dump(values))
log:info("voxelworld:node_volume_updated: "..dump(values))
node_volume_cache[values.node_id] = nil -- Clear cache
local node = replicate.main_scene:GetNode(values.node_id)
queue_modified_node_update(node)