Break coding style
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b033ac78b2
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@ -36,9 +36,9 @@ namespace ground_plane_lighting
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std::function<void(ground_plane_lighting::Interface*)> cb)
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{
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return server->access_module("ground_plane_lighting",
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[&](interface::Module *module){
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[&](interface::Module *module){
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auto *iface = (ground_plane_lighting::Interface*)
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module->check_interface();
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module->check_interface();
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cb(iface);
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});
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}
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@ -82,8 +82,8 @@ struct YSTSector
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auto lc = region.getLowerCorner();
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auto uc = region.getUpperCorner();
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/*log_v(MODULE, "YSTSector volume lc=" PV3I_FORMAT ", uc=" PV3I_FORMAT
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", size=%zu", PV3I_PARAMS(lc), PV3I_PARAMS(uc),
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volume->m_dataSize);*/
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", size=%zu", PV3I_PARAMS(lc), PV3I_PARAMS(uc),
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volume->m_dataSize);*/
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for(int z = lc.getZ(); z <= uc.getZ(); z++){
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for(int x = lc.getX(); x <= uc.getX(); x++){
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volume->setVoxelAt(x, 0, z, INT_MIN);
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@ -196,7 +196,7 @@ struct YstCommitHook: public voxelworld::CommitHook
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int y = uc.getY();
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for(;; y--){
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VoxelInstance v = ivoxelworld->get_voxel(
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pv::Vector3DInt32(x, y, z), true);
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pv::Vector3DInt32(x, y, z), true);
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if(v.get_id() == interface::VOXELTYPEID_UNDEFINED){
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// NOTE: This leaves the chunks below unhandled;
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// there would have to be some kind of a dirty
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@ -253,9 +253,9 @@ struct Module: public interface::Module, public ground_plane_lighting::Interface
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voxelworld::access(m_server, [&](voxelworld::Interface *ivoxelworld)
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{
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pv::Vector3DInt16 section_size =
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ivoxelworld->get_section_size_voxels();
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ivoxelworld->get_section_size_voxels();
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pv::Vector<2, int16_t> sector_size(
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section_size.getX(), section_size.getZ());
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section_size.getX(), section_size.getZ());
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m_global_yst.reset(new GlobalYSTMap(sector_size));
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});
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}
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@ -277,7 +277,7 @@ struct Module: public interface::Module, public ground_plane_lighting::Interface
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voxelworld::access(m_server, [&](voxelworld::Interface *ivoxelworld)
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{
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ivoxelworld->add_commit_hook(
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up_<YstCommitHook>(new YstCommitHook(m_server)));
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up_<YstCommitHook>(new YstCommitHook(m_server)));
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});
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}
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@ -308,7 +308,7 @@ struct Module: public interface::Module, public ground_plane_lighting::Interface
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}
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network::access(m_server, [&](network::Interface *inetwork){
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sv_<network::PeerInfo::Id> peers = inetwork->list_peers();
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for(auto &peer : peers){
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for(auto &peer: peers){
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inetwork->send(peer, "ground_plane_lighting:update",
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os.str());
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}
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@ -521,7 +521,7 @@ struct Module: public interface::Module, public voxelworld::Interface
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Zone *node_zone = n->CreateComponent<Zone>();
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node_zone->SetPriority(-1000);
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node_zone->SetBoundingBox(BoundingBox(
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Vector3(-w/2, -h/2, -d/2), Vector3(w/2, h/2, d/2)));
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Vector3(-w/2, -h/2, -d/2), Vector3(w/2, h/2, d/2)));
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n->SetScale(Vector3(1.0f, 1.0f, 1.0f));
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n->SetPosition(node_p);
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@ -97,7 +97,8 @@ struct Module: public interface::Module
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RigidBody *body = n->CreateComponent<RigidBody>(LOCAL);
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body->SetFriction(0.75f);
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body->SetMass(1.0);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(LOCAL);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(
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LOCAL);
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shape->SetConvexHull(model, 0, Vector3::ONE);
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//shape->SetTriangleMesh(model, 0, Vector3::ONE);
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//shape->SetBox(Vector3::ONE);
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@ -154,7 +155,8 @@ struct Module: public interface::Module
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RigidBody *body = n->CreateComponent<RigidBody>(LOCAL);
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body->SetFriction(0.75f);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(LOCAL);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(
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LOCAL);
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shape->SetTriangleMesh(model, 0, Vector3::ONE);
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}
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});
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@ -173,7 +173,8 @@ struct Module: public interface::Module
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RigidBody *body = n->CreateComponent<RigidBody>(LOCAL);
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body->SetFriction(0.75f);
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body->SetMass(1.0);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(LOCAL);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(
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LOCAL);
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shape->SetConvexHull(model, 0, Vector3::ONE);
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//shape->SetTriangleMesh(model, 0, Vector3::ONE);
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//shape->SetBox(Vector3::ONE);
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@ -238,7 +239,8 @@ struct Module: public interface::Module
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RigidBody *body = n->CreateComponent<RigidBody>(LOCAL);
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body->SetFriction(0.75f);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(LOCAL);
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CollisionShape *shape = n->CreateComponent<CollisionShape>(
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LOCAL);
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shape->SetTriangleMesh(model, 0, Vector3::ONE);
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}
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});
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@ -362,11 +362,11 @@ void CState::setup_packet_handlers()
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// This is the scene
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} else if(node){
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log_w(MODULE, "replicate:create_node: Node %i (old name=\"%s\")"
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" already exists. This could be due to a node having been"
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" accidentally created on the client side without mode=LOCAL."
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" If a node seems to mysteriously disappear, this is the"
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" reason.",
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node_id, node->GetName().CString());
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" already exists. This could be due to a node having been"
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" accidentally created on the client side without mode=LOCAL."
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" If a node seems to mysteriously disappear, this is the"
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" reason.",
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node_id, node->GetName().CString());
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} else {
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log_v(MODULE, "Creating node %i", node_id);
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// Add to the root level; it may be moved as we receive the parent
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@ -401,11 +401,11 @@ void CState::setup_packet_handlers()
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if(!c || c->GetType() != type || c->GetNode() != node){
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if(c){
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log_w(MODULE, "replicate:create_node: Component %i already"
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" exists. This could be due to a component having"
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" been accidentally created on the client side"
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" without mode=LOCAL."
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" If a component seems to mysteriously disappear,"
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" this is the reason.", c_id);
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" exists. This could be due to a component having"
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" been accidentally created on the client side"
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" without mode=LOCAL."
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" If a component seems to mysteriously disappear,"
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" this is the reason.", c_id);
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c->Remove();
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}
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log_v(MODULE, "Creating component %i", c_id);
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@ -179,9 +179,9 @@ struct CAtlasRegistry: public AtlasRegistry
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size_t max_segments = atlas.total_segments.x_ * atlas.total_segments.y_;
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if(atlas.segments.size() > max_segments){
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throw Exception("Atlas has too many segments (segments.size()="+
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itos(atlas.segments.size())+", total_segments=("+
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itos(atlas.total_segments.x_)+", "+
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itos(atlas.total_segments.y_)+"))");
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itos(atlas.segments.size())+", total_segments=("+
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itos(atlas.total_segments.x_)+", "+
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itos(atlas.total_segments.y_)+"))");
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}
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// Set segment texture
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cache.texture = atlas.texture;
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@ -846,6 +846,7 @@ void generate_voxel_physics_boxes(
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voxel_reg->get_cached(v_orig);
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if(!def)
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throw Exception(ss_()+"Undefined voxel: "+itos(v_orig.get_id()));
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uint8_t v = (def && def->physically_solid);
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volume.setVoxelAt(x, y, z, v);
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}
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@ -13,5 +13,6 @@ int64_t get_timeofday_us()
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return (int64_t)tv.tv_sec * 1000000 + (int64_t)tv.tv_usec;
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}
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}}
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}
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}
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// vim: set noet ts=4 sw=4:
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@ -6,20 +6,20 @@
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namespace std {
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template<> struct hash<PolyVox::Vector<2u, int16_t>>{
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std::size_t operator()(const PolyVox::Vector<2u, int16_t> &v) const {
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return ((std::hash<int16_t>() (v.getX()) << 0) ^
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(std::hash<int16_t>() (v.getY()) << 1));
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}
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};
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template<> struct hash<PolyVox::Vector<2u, int16_t>>{
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std::size_t operator()(const PolyVox::Vector<2u, int16_t> &v) const {
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return ((std::hash<int16_t>() (v.getX()) << 0) ^
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(std::hash<int16_t>() (v.getY()) << 1));
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}
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};
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template<> struct hash<PolyVox::Vector<3u, int16_t>>{
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std::size_t operator()(const PolyVox::Vector<3u, int16_t> &v) const {
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return ((std::hash<int16_t>() (v.getX()) << 0) ^
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(std::hash<int16_t>() (v.getY()) << 1) ^
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(std::hash<int16_t>() (v.getZ()) << 2));
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}
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};
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template<> struct hash<PolyVox::Vector<3u, int16_t>>{
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std::size_t operator()(const PolyVox::Vector<3u, int16_t> &v) const {
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return ((std::hash<int16_t>() (v.getX()) << 0) ^
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(std::hash<int16_t>() (v.getY()) << 1) ^
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(std::hash<int16_t>() (v.getZ()) << 2));
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}
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};
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}
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@ -89,7 +89,7 @@ namespace interface
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virtual void add_file_path(const ss_ &name, const ss_ &path) = 0;
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virtual void access_thread_pool(std::function<void(
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interface::thread_pool::ThreadPool *pool)> cb) = 0;
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interface::thread_pool::ThreadPool*pool)> cb) = 0;
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};
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}
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// vim: set noet ts=4 sw=4:
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lua_pop(L, 2); /* unsafe, metatable */ \
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}
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// vim: set noet ts=4 sw=4:
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// vim: set noet ts=4 sw=4:
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@ -944,7 +944,7 @@ struct CState: public State, public interface::Server
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}
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void access_thread_pool(std::function<void(
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interface::thread_pool::ThreadPool *pool)> cb)
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interface::thread_pool::ThreadPool*pool)> cb)
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{
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interface::MutexScope ms(m_thread_pool_mutex);
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cb(m_thread_pool.get());
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@ -58,7 +58,7 @@ namespace server
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virtual ss_ get_file_path(const ss_ &name) = 0;
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virtual void access_thread_pool(std::function<void(
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interface::thread_pool::ThreadPool *pool)> cb) = 0;
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interface::thread_pool::ThreadPool*pool)> cb) = 0;
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};
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State* createState();
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