client/app, client/main: Clean up, set better window title
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parent
301887c179
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8e6b16fc53
@ -104,13 +104,11 @@ static int debugPrint(lua_State *L)
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struct CApp: public Polycode::EventHandler, public App
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{
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Polycode::Core *core;
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Polycode::Scene *scene;
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Polycode::SceneLabel *label;
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lua_State *L;
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sp_<client::State> m_state;
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CApp(Polycode::PolycodeView *view):
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Polycode::EventHandler(), core(NULL), scene(NULL), label(NULL), L(NULL)
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Polycode::EventHandler(), core(NULL), L(NULL)
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{
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// Win32Core for Windows
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// CocoaCore for Mac
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@ -122,11 +120,6 @@ struct CApp: public Polycode::EventHandler, public App
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Polycode::CoreServices::getInstance()->getResourceManager()->addDirResource("default",
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false);
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scene = new Polycode::Scene(Polycode::Scene::SCENE_2D);
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scene->getActiveCamera()->setOrthoSize(640, 480);
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label = new Polycode::SceneLabel("Hello from Polycode C++!", 32);
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scene->addChild(label);
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L = lua_open();
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luaL_openlibs(L);
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luaopen_debug(L);
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@ -227,8 +220,6 @@ struct CApp: public Polycode::EventHandler, public App
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~CApp()
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{
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delete scene;
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delete label;
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delete core;
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lua_close(L);
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}
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@ -98,7 +98,7 @@ int main(int argc, char *argv[])
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return 1;
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}
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Polycode::PolycodeView *view = new Polycode::PolycodeView("Hello Polycode!");
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Polycode::PolycodeView *view = new Polycode::PolycodeView("Buildat Client", true);
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sp_<app::App> app0(app::createApp(view));
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sp_<client::State> state(client::createState(app0));
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