core/types, doc/conventions, builtin: NullptrCatch
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@ -272,6 +272,7 @@ struct CInstance: public ground_plane_lighting::Instance
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void on_node_volume_updated(const voxelworld::NodeVolumeUpdated &event)
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void on_node_volume_updated(const voxelworld::NodeVolumeUpdated &event)
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{
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{
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try {
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if(!event.is_static_chunk)
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if(!event.is_static_chunk)
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return;
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return;
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if(event.scene != m_scene_ref)
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if(event.scene != m_scene_ref)
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@ -327,6 +328,10 @@ struct CInstance: public ground_plane_lighting::Instance
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}
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}
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//log_v(MODULE, "]");
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//log_v(MODULE, "]");
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});
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});
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} catch(NullptrCatch &e){
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// Something was probably deleted or unloaded
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log_v(MODULE, "NullptrCatch: %s", e.what());
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}
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}
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}
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void send_initial_sectors(int peer)
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void send_initial_sectors(int peer)
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@ -217,7 +217,7 @@ struct Module: public interface::Module, public main_context::Interface
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{
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{
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Scene *scene = find_scene(ref);
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Scene *scene = find_scene(ref);
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if(!scene)
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if(!scene)
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throw Exception("check_scene(): Scene not found");
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throw NullptrCatch("check_scene(): Scene not found");
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return scene;
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return scene;
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}
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}
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@ -94,6 +94,7 @@ struct CInstance: public worldgen::Instance
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// queued but instead sectors get queued in the event queue.
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// queued but instead sectors get queued in the event queue.
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void generate_next_section()
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void generate_next_section()
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{
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{
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try {
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if(!m_enabled)
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if(!m_enabled)
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throw Exception("generate_next_section(): Not enabled");
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throw Exception("generate_next_section(): Not enabled");
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if(m_queued_sections.empty())
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if(m_queued_sections.empty())
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@ -110,6 +111,10 @@ struct CInstance: public worldgen::Instance
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m_server->emit_event("worldgen:queue_modified",
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m_server->emit_event("worldgen:queue_modified",
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new QueueModifiedEvent(m_scene_ref, m_queued_sections.size()));
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new QueueModifiedEvent(m_scene_ref, m_queued_sections.size()));
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} catch(NullptrCatch &e){
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// Something was probably deleted or unloaded
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log_v(MODULE, "NullptrCatch: %s", e.what());
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}
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}
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}
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// Interface
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// Interface
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@ -73,7 +73,7 @@ Non-exception throwing and exception-throwing methods
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-----------------------------------------------------
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-----------------------------------------------------
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- get_x: Returns nullptr or equivalent if not found
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- get_x: Returns nullptr or equivalent if not found
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- find_x: Returns nullptr or equivalent if not found
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- find_x: Returns nullptr or equivalent if not found
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- check_x: Throws exception if not found
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- check_x: Throws NullptrCatch if not found
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To check for nullptr returned by get_x() or find_x(), use the check() function
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To check for nullptr returned by get_x() or find_x(), use the check() function
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in core/types.h.
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in core/types.h.
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@ -66,7 +66,9 @@ struct Exception: public std::exception {
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}
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}
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};
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};
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#define DEFINE_EXCEPTION(name, base) struct name: public base \
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#define DEFINE_EXCEPTION(name, base) struct name: public base \
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{name(const ss_ &msg = ""): base(ss_()+#name+msg){}}
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{name(const ss_ &msg): base(msg){}}
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DEFINE_EXCEPTION(NullptrCatch, Exception);
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static inline ss_ itos(int64_t i){
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static inline ss_ itos(int64_t i){
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char buf[22];
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char buf[22];
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@ -152,13 +154,13 @@ static inline cc_* cs(const T &v){
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template<typename T>
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template<typename T>
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static inline T* check(T *v){
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static inline T* check(T *v){
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if(v == nullptr)
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if(v == nullptr)
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throw Exception("check(): nullptr");
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throw NullptrCatch("check(): nullptr");
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return v;
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return v;
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}
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}
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template<typename T>
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template<typename T>
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static inline const T* check(const T *v){
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static inline const T* check(const T *v){
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if(v == nullptr)
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if(v == nullptr)
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throw Exception("check(): nullptr");
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throw NullptrCatch("check(): nullptr");
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return v;
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return v;
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}
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}
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@ -315,7 +315,7 @@ void ModuleThread::handle_direct_cb(
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log_t(MODULE, "M[%s] ~direct_cb(): Executed",
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log_t(MODULE, "M[%s] ~direct_cb(): Executed",
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cs(mc->info.name));
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cs(mc->info.name));
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} catch(...){
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} catch(...){
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log_v(MODULE, "M[%s] ~direct_cb() failed (exception)",
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log_t(MODULE, "M[%s] ~direct_cb() failed (exception)",
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cs(mc->info.name));
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cs(mc->info.name));
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// direct_cb() exception should not directly shutdown the
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// direct_cb() exception should not directly shutdown the
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// server; instead they are passed to the caller. Eventually
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// server; instead they are passed to the caller. Eventually
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