games/digger: Fix bug when p_above is nil

This commit is contained in:
Perttu Ahola 2014-10-21 17:59:51 +03:00
parent fb55cbb759
commit 78d7184b2c

View File

@ -314,7 +314,7 @@ magic.SubscribeToEvent("Update", function(event_type, event_data)
local p, p_above = find_pointed_voxel(camera_node)
pointed_voxel_p = p
pointed_voxel_p_above = p_above
if p then
if p and p_above then
local v = voxelworld.get_static_voxel(p)
--log:info("pointed voxel: "..p:dump()..": "..v.id)
pointed_voxel_visual_node.position = magic.Vector3.from_buildat(p)