games/digger: Switch back to old starting direction

This commit is contained in:
Perttu Ahola 2014-10-15 10:50:35 +03:00
parent 9270fd43c0
commit 29c9515d15

View File

@ -37,8 +37,8 @@ zone.fogEnd = FOG_END
local player_node = scene:CreateChild("Player")
--player_node.position = magic.Vector3(0, 30, 0)
player_node.position = magic.Vector3(55, 30, 40)
--player_node.direction = magic.Vector3(-1, 0, 0.4)
player_node:Yaw(-177.49858)
player_node.direction = magic.Vector3(-1, 0, 0.4)
--player_node:Yaw(-177.49858)
---[[
local body = player_node:CreateComponent("RigidBody")
--body.mass = 70.0
@ -56,7 +56,7 @@ local player_touches_ground = false
-- Add a camera so we can look at the scene
local camera_node = player_node:CreateChild("Camera")
camera_node.position = magic.Vector3(0, 0.411*PLAYER_HEIGHT, 0)
camera_node:Pitch(13.60000)
--camera_node:Pitch(13.60000)
local camera = camera_node:CreateComponent("Camera")
camera.nearClip = 0.3
camera.farClip = RENDER_DISTANCE