builtin/{network,client_file}: Tweak and fix minor things
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@ -1,2 +1,5 @@
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{
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"dependencies": [
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{"module": "network"}
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]
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}
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@ -2,6 +2,8 @@
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// Copyright 2014 Perttu Ahola <celeron55@gmail.com>
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#pragma once
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#include "interface/event.h"
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#include "interface/server.h"
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#include "interface/module.h"
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#include <functional>
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namespace network
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@ -1,12 +1,12 @@
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// http://www.apache.org/licenses/LICENSE-2.0
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// Copyright 2014 Perttu Ahola <celeron55@gmail.com>
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#include "network/api.h"
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#include "core/log.h"
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#include "interface/module.h"
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#include "interface/server.h"
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#include "interface/event.h"
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#include "interface/tcpsocket.h"
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#include "interface/packet_stream.h"
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#include "network/api.h"
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#include "core/log.h"
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#include <cereal/archives/portable_binary.hpp>
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#include <cereal/types/vector.hpp>
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#include <cereal/types/tuple.hpp>
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@ -25,3 +25,4 @@ Buildat TODO
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- Entity system with automated network sync
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- Support Cereal's shared pointer serialization in Lua
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- Something in uistack's global nil focus handling has broken
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- Automatically fetch and build and patch Urho3D when building buildat
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