Fix coding style
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c551ab9626
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24ac1d7fbc
@ -1162,7 +1162,7 @@ struct Module: public interface::Module, public voxelworld::Interface
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m_voxel_reg->deserialize(voxel_reg_data);*/
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m_voxel_reg->deserialize(voxel_reg_data);*/
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// Start up normally
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// Start up normally
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on_start();
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on_start();
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}
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}
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void on_tick(const interface::TickEvent &event)
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void on_tick(const interface::TickEvent &event)
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@ -1209,9 +1209,9 @@ struct Module: public interface::Module, public voxelworld::Interface
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packet.sender, PV3I_PARAMS(section_p));
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packet.sender, PV3I_PARAMS(section_p));
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}*/
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}*/
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// Interface
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// Interface
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void create_instance(SceneReference scene_ref, const pv::Region ®ion)
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void create_instance(SceneReference scene_ref, const pv::Region ®ion)
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{
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{
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auto it = m_instances.find(scene_ref);
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auto it = m_instances.find(scene_ref);
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// TODO: Is an exception the best way to handle this?
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// TODO: Is an exception the best way to handle this?
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@ -841,14 +841,9 @@ void generate_voxel_physics_boxes(
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VoxelInstance v_orig = volume_orig.getVoxelAt(x, y, z);
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VoxelInstance v_orig = volume_orig.getVoxelAt(x, y, z);
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const interface::CachedVoxelDefinition *def =
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const interface::CachedVoxelDefinition *def =
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voxel_reg->get_cached(v_orig);
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voxel_reg->get_cached(v_orig);
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if(!def)
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if(!def){
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throw Exception(ss_()+"Undefined voxel: "+itos(v_orig.get_id()));
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throw Exception(ss_()+"Undefined voxel: "+itos(v_orig.get_id()));
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}
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uint8_t v = (def && def->physically_solid);
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uint8_t v = (def && def->physically_solid);
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volume.setVoxelAt(x, y, z, v);
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volume.setVoxelAt(x, y, z, v);
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}
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}
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