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#include "interface/module.h"
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#include "interface/server.h"
#include "interface/fs.h"
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#include "interface/event.h"
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#include <iostream>
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using interface::Event;
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struct Module: public interface::Module
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{
interface::Server *m_server;
Module(interface::Server *server):
m_server(server)
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{
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std::cout<<"__loader construct"<<std::endl;
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}
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~Module()
{
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std::cout<<"__loader destruct"<<std::endl;
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}
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void event(const interface::Event &event)
{
switch(event.type){
case Event::Type::START:
start();
break;
}
}
int test_add(int a, int b)
{
return a + b;
}
void start()
{
auto list = interface::getGlobalFilesystem()->list_directory(m_server->get_modules_path());
for(const interface::Filesystem::Node &n : list){
if(n.name == "__loader")
continue;
m_server->load_module(n.name, m_server->get_modules_path()+"/"+n.name);
}
}
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};
extern "C" {
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EXPORT void* createModule___loader(interface::Server *server)
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{
return (void*)(new Module(server));
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}
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}