2014-10-12 10:06:07 +03:00
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// http://www.apache.org/licenses/LICENSE-2.0
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// Copyright 2014 Perttu Ahola <celeron55@gmail.com>
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#include "voxelworld/api.h"
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#include "network/api.h"
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#include "client_file/api.h"
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#include "core/log.h"
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#include "interface/module.h"
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#include "interface/server.h"
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#include "interface/event.h"
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#include "interface/mesh.h"
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#include "interface/voxel.h"
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#include "interface/block.h"
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#include <PolyVoxCore/SimpleVolume.h>
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2014-10-12 10:11:36 +03:00
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#include <cereal/archives/portable_binary.hpp>
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2014-10-12 10:06:07 +03:00
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wstrict-aliasing"
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#include <Node.h>
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#include <Scene.h>
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#include <Model.h>
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#include <RigidBody.h>
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#include <CollisionShape.h>
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#include <Context.h>
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#include <ResourceCache.h>
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2014-10-12 10:06:07 +03:00
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#pragma GCC diagnostic pop
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#include <deque>
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using interface::Event;
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namespace magic = Urho3D;
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namespace pv = PolyVox;
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using namespace Urho3D;
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namespace std {
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template<> struct hash<pv::Vector<2u, int16_t>>{
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std::size_t operator()(const pv::Vector<2u, int16_t> &v) const {
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return ((std::hash<int16_t>() (v.getX()) << 0) ^
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(std::hash<int16_t>() (v.getY()) << 1));
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2014-10-12 10:06:07 +03:00
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}
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};
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2014-10-12 10:11:36 +03:00
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}
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namespace cereal {
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template<class Archive>
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void save(Archive &archive, const pv::Vector3DInt16 &v){
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archive((int32_t)v.getX(), (int32_t)v.getY(), (int32_t)v.getZ());
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}
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template<class Archive>
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void load(Archive &archive, pv::Vector3DInt16 &v){
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int32_t x, y, z;
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archive(x, y, z);
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v.setX(x); v.setY(y); v.setZ(z);
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}
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2014-10-12 10:06:07 +03:00
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}
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2014-10-12 11:26:33 +03:00
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// PolyVox logging helpers
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// TODO: Move to a header (core/types_polyvox.h or something)
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template<>
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ss_ dump(const pv::Vector3DInt16 &v){
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std::ostringstream os(std::ios::binary);
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os<<"("<<v.getX()<<", "<<v.getY()<<", "<<v.getZ()<<")";
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return os.str();
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}
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#define PV3I_FORMAT "(%i, %i, %i)"
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#define PV3I_PARAMS(p) p.getX(), p.getY(), p.getZ()
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2014-10-12 10:06:07 +03:00
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namespace voxelworld {
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struct Section
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{
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pv::Vector3DInt16 chunk_size;
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pv::Region contained_chunks;// Position and size in chunks
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pv::Vector3DInt16 section_p;// Position in sections
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// Static voxel nodes (each contains one chunk); Initialized to 0.
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pv::SimpleVolume<int32_t> node_ids;
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bool save_enabled = false;
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bool generated = false;
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Section(pv::Vector3DInt16 chunk_size, pv::Region contained_chunks,
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pv::Vector3DInt16 section_p):
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chunk_size(chunk_size),
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contained_chunks(contained_chunks),
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section_p(section_p),
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node_ids(contained_chunks)
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{}
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};
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struct Module: public interface::Module, public voxelworld::Interface
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{
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interface::Server *m_server;
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// Accessing any of these outside of Server::access_scene is disallowed
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sp_<interface::TextureAtlasRegistry> m_atlas_reg;
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sp_<interface::VoxelRegistry> m_voxel_reg;
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sp_<interface::BlockRegistry> m_block_reg;
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// One node holds one chunk of voxels (eg. 32x32x32)
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pv::Vector3DInt16 m_chunk_size_voxels = pv::Vector3DInt16(32, 32, 32);
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// The world is loaded and unloaded by sections (eg. 4x4x4)
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pv::Vector3DInt16 m_section_size_chunks = pv::Vector3DInt16(4, 4, 4);
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// Sections (first (y,z), then x)
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sm_<pv::Vector<2, int16_t>, sm_<int16_t, Section>> m_sections;
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// Cache of last used sections (add to end, remove from beginning)
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//std::deque<Section*> m_last_used_sections;
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Module(interface::Server *server):
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interface::Module("voxelworld"),
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m_server(server)
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{
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}
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~Module()
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{
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}
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void init()
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{
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m_server->sub_event(this, Event::t("core:start"));
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m_server->sub_event(this, Event::t("core:unload"));
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m_server->sub_event(this, Event::t("core:continue"));
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m_server->sub_event(this, Event::t("network:client_connected"));
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m_server->sub_event(this, Event::t("core:tick"));
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m_server->sub_event(this, Event::t("client_file:files_transmitted"));
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m_server->sub_event(this, Event::t(
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"network:packet_received/voxelworld:get_section"));
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m_server->access_scene([&](Scene *scene)
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{
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Context *context = scene->GetContext();
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m_atlas_reg.reset(interface::createTextureAtlasRegistry(context));
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m_voxel_reg.reset(interface::createVoxelRegistry(m_atlas_reg.get()));
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m_block_reg.reset(interface::createBlockRegistry(m_voxel_reg.get()));
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// Add some test stuff
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// TODO: Remove
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{
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interface::VoxelDefinition vdef;
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vdef.name.block_name = "air";
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vdef.name.segment_x = 0;
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vdef.name.segment_y = 0;
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vdef.name.segment_z = 0;
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vdef.name.rotation_primary = 0;
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vdef.name.rotation_secondary = 0;
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vdef.handler_module = "";
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for(size_t i = 0; i < 6; i++){
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interface::AtlasSegmentDefinition &seg = vdef.textures[i];
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seg.resource_name = "";
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seg.total_segments = magic::IntVector2(0, 0);
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seg.select_segment = magic::IntVector2(0, 0);
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}
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vdef.edge_material_id = interface::EDGEMATERIALID_EMPTY;
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m_voxel_reg->add_voxel(vdef); // id 1
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}
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{
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interface::VoxelDefinition vdef;
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vdef.name.block_name = "rock";
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vdef.name.segment_x = 0;
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vdef.name.segment_y = 0;
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vdef.name.segment_z = 0;
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vdef.name.rotation_primary = 0;
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vdef.name.rotation_secondary = 0;
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vdef.handler_module = "";
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for(size_t i = 0; i < 6; i++){
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interface::AtlasSegmentDefinition &seg = vdef.textures[i];
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seg.resource_name = "main/rock.png";
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seg.total_segments = magic::IntVector2(1, 1);
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seg.select_segment = magic::IntVector2(0, 0);
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}
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vdef.edge_material_id = interface::EDGEMATERIALID_GROUND;
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vdef.physically_solid = true;
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m_voxel_reg->add_voxel(vdef); // id 2
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}
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{
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interface::VoxelDefinition vdef;
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vdef.name.block_name = "dirt";
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vdef.name.segment_x = 0;
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vdef.name.segment_y = 0;
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vdef.name.segment_z = 0;
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vdef.name.rotation_primary = 0;
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vdef.name.rotation_secondary = 0;
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vdef.handler_module = "";
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for(size_t i = 0; i < 6; i++){
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interface::AtlasSegmentDefinition &seg = vdef.textures[i];
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seg.resource_name = "main/dirt.png";
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seg.total_segments = magic::IntVector2(1, 1);
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seg.select_segment = magic::IntVector2(0, 0);
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}
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vdef.edge_material_id = interface::EDGEMATERIALID_GROUND;
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vdef.physically_solid = true;
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m_voxel_reg->add_voxel(vdef); // id 3
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}
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{
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interface::VoxelDefinition vdef;
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vdef.name.block_name = "grass";
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vdef.name.segment_x = 0;
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vdef.name.segment_y = 0;
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vdef.name.segment_z = 0;
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vdef.name.rotation_primary = 0;
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vdef.name.rotation_secondary = 0;
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vdef.handler_module = "";
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for(size_t i = 0; i < 6; i++){
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interface::AtlasSegmentDefinition &seg = vdef.textures[i];
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seg.resource_name = "main/grass.png";
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seg.total_segments = magic::IntVector2(1, 1);
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seg.select_segment = magic::IntVector2(0, 0);
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}
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vdef.edge_material_id = interface::EDGEMATERIALID_GROUND;
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vdef.physically_solid = true;
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m_voxel_reg->add_voxel(vdef); // id 4
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}
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});
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}
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void event(const Event::Type &type, const Event::Private *p)
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{
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EVENT_VOIDN("core:start", on_start)
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EVENT_VOIDN("core:unload", on_unload)
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EVENT_VOIDN("core:continue", on_continue)
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EVENT_TYPEN("network:client_connected", on_client_connected,
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network::NewClient)
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EVENT_TYPEN("core:tick", on_tick, interface::TickEvent)
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EVENT_TYPEN("client_file:files_transmitted", on_files_transmitted,
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client_file::FilesTransmitted)
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2014-10-12 11:26:33 +03:00
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EVENT_TYPEN("network:packet_received/voxelworld:get_section",
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on_get_section, network::Packet)
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}
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void on_start()
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{
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2014-10-12 11:26:33 +03:00
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m_server->access_scene([&](Scene *scene)
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{
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Context *context = scene->GetContext();
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ResourceCache *cache = context->GetSubsystem<ResourceCache>();
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{
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Node *n = scene->CreateChild("Base");
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n->SetScale(Vector3(1.0f, 1.0f, 1.0f));
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n->SetPosition(Vector3(0.0f, 0.5f, 0.0f));
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int w = 10, h = 3, d = 10;
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ss_ data =
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"222222222211211111211111111111"
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"222222222211111111111111111111"
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"222222222211111111111111111111"
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"222222222211111111111111111111"
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"222222222211122111111112111111"
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"222233222211123111111112111111"
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"222233222211111111111111111111"
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"222222222211111111111111111111"
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"222222222211111111111111111111"
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"222222222211111111111111111111"
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;
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// Convert data to the actually usable voxel type id namespace
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// starting from VOXELTYPEID_UNDEFINED=0
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for(size_t i = 0; i < data.size(); i++){
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data[i] = data[i] - '0';
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}
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// Crude way of dynamically defining a voxel model
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n->SetVar(StringHash("buildat_voxel_data"), Variant(
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magic::String(data.c_str(), data.size())));
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n->SetVar(StringHash("buildat_voxel_w"), Variant(w));
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n->SetVar(StringHash("buildat_voxel_h"), Variant(h));
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n->SetVar(StringHash("buildat_voxel_d"), Variant(d));
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// Load the same model in here and give it to the physics
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// subsystem so that it can be collided to
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SharedPtr<Model> model(interface::
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create_8bit_voxel_physics_model(context, w, h, d, data,
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m_voxel_reg.get()));
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RigidBody *body = n->CreateComponent<RigidBody>();
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body->SetFriction(0.75f);
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CollisionShape *shape = n->CreateComponent<CollisionShape>();
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shape->SetTriangleMesh(model, 0, Vector3::ONE);
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}
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});
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2014-10-12 10:06:07 +03:00
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}
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void on_unload()
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{
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}
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void on_continue()
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{
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}
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void on_client_connected(const network::NewClient &client_connected)
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{
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}
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void on_client_disconnected(const network::OldClient &old_client)
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{
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}
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void on_tick(const interface::TickEvent &event)
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{
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}
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void on_files_transmitted(const client_file::FilesTransmitted &event)
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{
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int peer = event.recipient;
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network::access(m_server, [&](network::Interface *inetwork){
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inetwork->send(peer, "core:run_script",
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"require(\"buildat/module/voxelworld\").init()");
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});
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2014-10-12 10:11:36 +03:00
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std::ostringstream os(std::ios::binary);
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{
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cereal::PortableBinaryOutputArchive ar(os);
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ar(m_chunk_size_voxels);
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ar(m_section_size_chunks);
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}
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network::access(m_server, [&](network::Interface *inetwork){
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inetwork->send(peer, "voxelworld:init", os.str());
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});
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}
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2014-10-12 11:26:33 +03:00
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// TODO: How should nodes be filtered for replication?
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void on_get_section(const network::Packet &packet)
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{
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pv::Vector3DInt16 section_p;
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{
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std::istringstream is(packet.data, std::ios::binary);
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cereal::PortableBinaryInputArchive ar(is);
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2014-10-12 11:26:33 +03:00
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|
ar(section_p);
|
2014-10-12 10:11:36 +03:00
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|
}
|
2014-10-12 11:26:33 +03:00
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|
|
log_v(MODULE, "C%i: on_get_section(): " PV3I_FORMAT,
|
|
|
|
packet.sender, PV3I_PARAMS(section_p));
|
2014-10-12 10:06:07 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// Interface
|
|
|
|
|
|
|
|
void* get_interface()
|
|
|
|
{
|
|
|
|
return dynamic_cast<Interface*>(this);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
extern "C" {
|
|
|
|
BUILDAT_EXPORT void* createModule_voxelworld(interface::Server *server){
|
|
|
|
return (void*)(new Module(server));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-10-12 10:11:36 +03:00
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|
// vim: set noet ts=4 sw=4:
|