2014-10-01 19:00:59 +03:00
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// http://www.apache.org/licenses/LICENSE-2.0
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// Copyright 2014 Perttu Ahola <celeron55@gmail.com>
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#include "entitysync/api.h"
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#include "core/log.h"
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2014-10-02 10:20:44 +03:00
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#include "network/api.h"
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2014-10-01 19:00:59 +03:00
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#include "interface/module.h"
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#include "interface/server.h"
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#include "interface/event.h"
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#include "interface/tcpsocket.h"
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#include "interface/packet_stream.h"
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2014-10-01 20:11:09 +03:00
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#include "interface/magic_event.h"
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2014-10-01 19:00:59 +03:00
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#include <Object.h>
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#include <Context.h>
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#include <Engine.h>
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#include <Variant.h>
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#include <Scene.h>
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#include <ResourceCache.h>
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#include <CoreEvents.h>
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#include <SceneEvents.h>
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2014-10-02 09:42:35 +03:00
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#include <ReplicationState.h>
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2014-10-02 10:28:58 +03:00
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#include <Component.h>
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2014-10-01 19:00:59 +03:00
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#include <cereal/archives/portable_binary.hpp>
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#include <cereal/types/vector.hpp>
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#include <cereal/types/tuple.hpp>
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using interface::Event;
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namespace magic = Urho3D;
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2014-10-02 10:20:44 +03:00
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using magic::Node;
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using magic::Scene;
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2014-10-02 10:28:58 +03:00
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using magic::Component;
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2014-10-01 19:00:59 +03:00
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namespace entitysync {
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2014-10-02 10:45:53 +03:00
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ss_ dump(const magic::VectorBuffer &buf)
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{
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std::ostringstream os(std::ios::binary);
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os<<"[";
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2014-10-02 10:49:00 +03:00
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for(size_t i = 0; i < buf.GetBuffer().Size(); i++){
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if(i != 0)
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os<<", ";
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os<<cs(buf.GetBuffer().At(i));
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}
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os<<"]";
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return os.str();
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}
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ss_ buf_to_string(const magic::VectorBuffer &buf)
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{
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return ss_((const char*)&buf.GetBuffer().Front(), buf.GetBuffer().Size());
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}
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2014-10-01 19:00:59 +03:00
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struct Module: public interface::Module, public entitysync::Interface
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{
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interface::Server *m_server;
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Module(interface::Server *server):
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interface::Module("entitysync"),
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m_server(server)
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{
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log_v(MODULE, "entitysync construct");
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}
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~Module()
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{
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log_v(MODULE, "entitysync destruct");
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}
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void init()
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{
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log_v(MODULE, "entitysync init");
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m_server->sub_event(this, Event::t("core:start"));
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m_server->sub_event(this, Event::t("core:unload"));
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m_server->sub_event(this, Event::t("core:continue"));
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2014-10-02 09:42:35 +03:00
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m_server->sub_event(this, Event::t("core:tick"));
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2014-10-02 10:20:44 +03:00
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#if 0
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2014-10-01 21:38:15 +03:00
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m_server->sub_magic_event(this, magic::E_NODEADDED,
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Event::t("entitysync:node_added"));
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m_server->sub_magic_event(this, magic::E_NODEREMOVED,
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Event::t("entitysync:node_removed"));
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m_server->sub_magic_event(this, magic::E_COMPONENTADDED,
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Event::t("entitysync:component_added"));
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m_server->sub_magic_event(this, magic::E_COMPONENTREMOVED,
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Event::t("entitysync:component_removed"));
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#endif
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m_server->access_scene([&](magic::Scene *scene,
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magic::SceneReplicationState &scene_state)
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{
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magic::Context *context = scene->GetContext();
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/*magic::ResourceCache* cache =
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m_context->GetSubsystem<magic::ResourceCache>();
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Node* plane_node = m_scene->CreateChild("Plane");
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plane_node->SetScale(Vector3(100.0f, 1.0f, 100.0f));
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StaticModel* plane_object = plane_node->CreateComponent<StaticModel>();
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plane_object->SetModel(cache->GetResource<Model>("Models/Plane.mdl"));
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plane_object->SetMaterial(cache->GetResource<Material>("Materials/StoneTiled.xml"));*/
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});
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}
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void event(const Event::Type &type, const Event::Private *p)
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{
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EVENT_VOIDN("core:start", on_start)
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EVENT_VOIDN("core:unload", on_unload)
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EVENT_VOIDN("core:continue", on_continue)
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EVENT_TYPEN("core:tick", on_tick, interface::TickEvent)
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2014-10-02 10:20:44 +03:00
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#if 0
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EVENT_TYPEN("entitysync:node_added",
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on_node_added, interface::MagicEvent)
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EVENT_TYPEN("entitysync:node_removed",
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on_node_removed, interface::MagicEvent)
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EVENT_TYPEN("entitysync:component_added",
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on_component_added, interface::MagicEvent)
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EVENT_TYPEN("entitysync:component_removed",
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on_component_removed, interface::MagicEvent)
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2014-10-02 10:20:44 +03:00
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#endif
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2014-10-01 19:00:59 +03:00
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}
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void on_start()
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{
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}
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void on_unload()
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{
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}
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void on_continue()
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{
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}
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2014-10-02 09:42:35 +03:00
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void on_tick(const interface::TickEvent &event)
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{
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log_d(MODULE, "entitytest::on_tick");
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2014-10-02 10:20:44 +03:00
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2014-10-02 09:42:35 +03:00
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m_server->access_scene([&](magic::Scene *scene,
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magic::SceneReplicationState &scene_state)
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{
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2014-10-02 10:20:44 +03:00
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magic::HashSet<uint> nodes_to_process;
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uint scene_id = scene->GetID();
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nodes_to_process.Insert(scene_id);
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sync_node(scene_id, nodes_to_process, scene, scene_state);
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2014-10-02 10:20:44 +03:00
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nodes_to_process.Insert(scene_state.dirtyNodes_);
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nodes_to_process.Erase(scene_id);
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while(!nodes_to_process.Empty()){
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uint node_id = nodes_to_process.Front();
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2014-10-02 10:23:57 +03:00
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sync_node(node_id, nodes_to_process, scene, scene_state);
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2014-10-02 10:20:44 +03:00
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}
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});
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}
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2014-10-02 10:23:57 +03:00
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void sync_node(
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uint node_id, magic::HashSet<uint> &nodes_to_process,
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magic::Scene *scene, magic::SceneReplicationState &scene_state)
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{
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if(!nodes_to_process.Erase(node_id))
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return;
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log_d(MODULE, "sync_node(): node_id=%zu", node_id);
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auto it = scene_state.nodeStates_.Find(node_id);
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if(it == scene_state.nodeStates_.End()){
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// New node
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Node *n = scene->GetNode(node_id);
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if(n){
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sync_new_node(n, nodes_to_process, scene, scene_state);
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} else {
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// Was already deleted
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scene_state.dirtyNodes_.Erase(node_id);
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}
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} else {
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// Existing node
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magic::NodeReplicationState &node_state = it->second_;
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Node *n = node_state.node_;
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if(!n){
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// Deleted
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throw Exception("Deleted node not implemented");
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} else {
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sync_existing_node(n, node_state, nodes_to_process,
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scene, scene_state);
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}
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}
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}
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2014-10-02 10:23:57 +03:00
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void sync_new_node(Node *node,
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magic::HashSet<uint> &nodes_to_process,
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Scene *scene, magic::SceneReplicationState &scene_state)
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{
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log_v(MODULE, "sync_new_node(): %zu", node->GetID());
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auto &deps = node->GetDependencyNodes();
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for(auto it = deps.Begin(); it != deps.End(); ++it){
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uint node_id = (*it)->GetID();
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if(scene_state.dirtyNodes_.Contains(node_id))
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2014-10-02 10:23:57 +03:00
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sync_node(node_id, nodes_to_process, scene, scene_state);
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2014-10-02 10:20:44 +03:00
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}
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2014-10-02 10:28:58 +03:00
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node->PrepareNetworkUpdate(); // ?
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2014-10-02 10:20:44 +03:00
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// TODO: One replication state for each client(?)
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magic::NodeReplicationState &node_state =
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scene_state.nodeStates_[node->GetID()];
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//node_state.connection_ = nullptr;
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node_state.sceneState_ = &scene_state;
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node_state.node_ = node;
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node->AddReplicationState(&node_state);
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2014-10-02 10:23:57 +03:00
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magic::VectorBuffer buf;
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buf.WriteNetID(node->GetID());
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node->WriteInitialDeltaUpdate(buf);
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2014-10-02 10:20:44 +03:00
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// TODO: User variables (see Network/Connection.cpp)
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2014-10-02 10:49:00 +03:00
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buf.WriteVLE(0);
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2014-10-02 10:20:44 +03:00
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2014-10-02 10:28:58 +03:00
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// Components
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buf.WriteVLE(node->GetNumNetworkComponents());
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auto &components = node->GetComponents();
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for(uint i = 0; i<components.Size(); i++){
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Component *component = components[i];
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if(component->GetID() >= magic::FIRST_LOCAL_ID)
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continue;
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component->PrepareNetworkUpdate(); // ?
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magic::ComponentReplicationState &component_state =
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node_state.componentStates_[component->GetID()];
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//component_state.connection_ = nullptr;
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component_state.nodeState_ = &node_state;
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component_state.component_ = component;
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component->AddReplicationState(&component_state);
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buf.WriteStringHash(component->GetType());
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buf.WriteNetID(component->GetID());
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component->WriteInitialDeltaUpdate(buf);
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}
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2014-10-02 10:20:44 +03:00
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2014-10-02 10:45:53 +03:00
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send_to_all("entitysync:new_node", buf);
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2014-10-02 10:20:44 +03:00
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2014-10-02 10:45:53 +03:00
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node_state.markedDirty_ = false;
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scene_state.dirtyNodes_.Erase(node->GetID());
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}
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void sync_existing_node(
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Node *node, magic::NodeReplicationState &node_state,
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magic::HashSet<uint> &nodes_to_process,
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Scene *scene, magic::SceneReplicationState &scene_state)
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{
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log_v(MODULE, "sync_existing_node(): %zu", node->GetID());
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auto &deps = node->GetDependencyNodes();
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for(auto it = deps.Begin(); it != deps.End(); ++it){
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uint node_id = (*it)->GetID();
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if(scene_state.dirtyNodes_.Contains(node_id))
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sync_node(node_id, nodes_to_process, scene, scene_state);
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}
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// Handle changed attributes
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if(node_state.dirtyAttributes_.Count()){
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const magic::Vector<magic::AttributeInfo> &attributes =
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*node->GetNetworkAttributes();
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uint num = attributes.Size();
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bool has_latest_data = false;
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// ?
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for(uint i = 0; i < num; i++){
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if(node_state.dirtyAttributes_.IsSet(i) &&
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(attributes.At(i).mode_ & magic::AM_LATESTDATA)){
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has_latest_data = true;
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node_state.dirtyAttributes_.Clear(i);
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}
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}
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// ?
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if(has_latest_data){
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magic::VectorBuffer buf;
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buf.WriteNetID(node->GetID());
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node->WriteLatestDataUpdate(buf);
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send_to_all("entitysync:latest_node_data", buf);
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}
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2014-10-02 10:49:00 +03:00
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if(node_state.dirtyAttributes_.Count() || node_state.dirtyVars_.Size()){
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magic::VectorBuffer buf;
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buf.WriteNetID(node->GetID());
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node->WriteDeltaUpdate(buf, node_state.dirtyAttributes_);
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// TODO: User variables
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buf.WriteVLE(0);
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send_to_all("entitysync:latest_node_data", buf);
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}
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2014-10-02 10:45:53 +03:00
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}
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}
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void send_to_all(const ss_ &name, const magic::VectorBuffer &buf)
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{
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log_i(MODULE, "%s: Update size: %zu, data=%s",
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cs(name), buf.GetBuffer().Size(), cs(dump(buf)));
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ss_ data = buf_to_string(buf);
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2014-10-02 10:20:44 +03:00
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network::access(m_server, [&](network::Interface * inetwork){
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auto peers = inetwork->list_peers();
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for(auto &peer : peers)
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2014-10-02 10:45:53 +03:00
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inetwork->send(peer, name, data);
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2014-10-02 09:42:35 +03:00
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});
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}
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2014-10-02 10:20:44 +03:00
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#if 0
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2014-10-01 20:11:09 +03:00
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void on_node_added(const interface::MagicEvent &event)
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2014-10-01 19:00:59 +03:00
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{
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2014-10-01 23:27:31 +03:00
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magic::VariantMap event_data = event.magic_data;
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2014-10-02 10:20:44 +03:00
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uint node_id = event_data["NodeID"].GetInt();
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2014-10-02 09:42:35 +03:00
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log_v(MODULE, "Node added: %i", node_id);
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m_server->access_scene([&](magic::Scene *scene,
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magic::SceneReplicationState &scene_state)
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{
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magic::Node *n = scene->GetNode(node_id);
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if(!n) // TODO: Just warn or ignore
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throw Exception("Added node not found");
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magic::NodeReplicationState &node_state =
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scene_state.nodeStates_[node_id];
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//node_state.connection_ = nullptr;
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|
|
node_state.sceneState_ = &scene_state;
|
|
|
|
node_state.node_ = n;
|
|
|
|
n->AddReplicationState(&node_state);
|
|
|
|
n->PrepareNetworkUpdate();
|
|
|
|
|
|
|
|
magic::VectorBuffer buf;
|
|
|
|
buf.WriteNetID(node_id);
|
|
|
|
n->WriteInitialDeltaUpdate(buf);
|
|
|
|
sv_<int> v(&buf.GetBuffer().Front(),
|
|
|
|
(&buf.GetBuffer().Front()) + buf.GetBuffer().Size());
|
|
|
|
log_i(MODULE, "enttytest::on_node_added: Delta update size: %zu, data=%s",
|
|
|
|
buf.GetBuffer().Size(), cs(dump(v)));
|
|
|
|
});
|
2014-10-01 23:27:31 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void on_node_removed(const interface::MagicEvent &event)
|
|
|
|
{
|
|
|
|
magic::VariantMap event_data = event.magic_data;
|
2014-10-02 09:42:35 +03:00
|
|
|
log_v(MODULE, "Node removed: %i", event_data["NodeID"].GetInt());
|
2014-10-01 23:27:31 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void on_component_added(const interface::MagicEvent &event)
|
|
|
|
{
|
|
|
|
magic::VariantMap event_data = event.magic_data;
|
2014-10-02 09:42:35 +03:00
|
|
|
log_v(MODULE, "Component added: %i", event_data["ComponentID"].GetInt());
|
2014-10-01 23:27:31 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void on_component_removed(const interface::MagicEvent &event)
|
|
|
|
{
|
|
|
|
magic::VariantMap event_data = event.magic_data;
|
2014-10-02 09:42:35 +03:00
|
|
|
log_v(MODULE, "Component removed: %i", event_data["ComponentID"].GetInt());
|
2014-10-01 19:00:59 +03:00
|
|
|
}
|
2014-10-02 10:20:44 +03:00
|
|
|
#endif
|
2014-10-01 19:00:59 +03:00
|
|
|
|
|
|
|
// Interface
|
|
|
|
|
|
|
|
void* get_interface()
|
|
|
|
{
|
|
|
|
return dynamic_cast<Interface*>(this);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
extern "C" {
|
|
|
|
EXPORT void* createModule_entitysync(interface::Server *server){
|
|
|
|
return (void*)(new Module(server));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// vim: set noet ts=4 sw=4:
|