Added basic GUI

This commit is contained in:
Carlos Chon 2019-12-31 10:12:04 -08:00
parent 277d70cdde
commit 827eccfdd0

View File

@ -1,10 +1,10 @@
-------------- INIT VARIABLES ------------------
local modstorage = minetest.get_mod_storage()
local world_path = minetest.get_worldpath()
local world_name = world_path:match( "([^/]+)$" )
local waypoints = minetest.deserialize(modstorage:get_string(world_name)) or {}
-- HELPER FUNCTIONS
--------------- HELPER FUNCTIONS ---------------
local function save() -- dumps table to modstorage
modstorage:set_string(world_name, minetest.serialize(waypoints))
end
@ -70,7 +70,7 @@ local function loadWaypointsHud(player, table)
end
end
--------------- INIT FUNCTIONS ------------------
--------------- ON JOIN ------------------
local join = minetest.register_on_joinplayer(function(player)
minetest.after(.5, function()
loadWaypointsHud(player, waypoints)
@ -80,7 +80,7 @@ end)
-------------- NODE DEFINITIONS -----------------
local palette = {"blue", "green", "orange", "pink", "purple", "red", "white", "yellow"}
-- BEACONS
-- BEACON DEFINITION
for _, color in ipairs(palette) do
minetest.register_node("simple_waypoints:"..color.."_beacon", {
visual_scale = 1.0,
@ -94,7 +94,7 @@ for _, color in ipairs(palette) do
})
end
-- CONSTRUCTOR FUNCTIONS
-- BEACON FUNCTIONS
local function placeBeacon(pos)
local random = math.random(1,#palette)
for i=0,50 do
@ -116,6 +116,7 @@ local function removeBeacon(pos)
end
end
end
--------------- CHAT COMMANDS -------------------
-- CREATE WAYPOINT
@ -195,3 +196,65 @@ minetest.register_chatcommand("wt", {
end
end
})
-- SHOW WAYPOINTS FORMSPEC
minetest.register_chatcommand("wf", {
func = function(name)
waypoints_form.show_to(name)
end,
})
--------------- FORMSPEC -----------------------
local selected
waypoints_form = {}
function waypoints_form.get_formspec(name)
local text = "Waypoints list"
formspec = {
"size[11,14]",
"real_coordinates[true]",
"label[0.375,0.5;", minetest.formspec_escape(text), "]",
"button_exit[8.7,0.75;2,1;teleport;Teleport]",
"button[8.7,1.75;2,1;add;Add]",
"button[8.7,2.75;2,1;remove;Remove]",
"button[8.7,3.75;2,1;rename;Rename]",
}
local f = ""
f = f..
"textlist[0.375,0.75;8,13;waylist"..";"
for i = 1, #waypoints do
f = f..i.." "..minetest.formspec_escape(waypoints[i].name..""..waypoints[i].pos)..","
end
formspec[#formspec+1] = f
return table.concat(formspec, " ")
end
function waypoints_form.show_to(name)
minetest.show_formspec(name, "simple_waypoints:waypoints_form", waypoints_form.get_formspec(name))
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "simple_waypoints:waypoints_form" then
return
elseif fields.waylist then
local event = minetest.explode_textlist_event(fields.waylist)
if(event.type == "CHG") then
selected_idx = event.index
end
elseif fields.teleport then
local pname = player:get_player_name()
if selected_idx == nil then return
else player:set_pos(minetest.string_to_pos(waypoints[selected_idx].pos))
minetest.chat_send_all(pname .. " Teleported to " .. waypoints[selected_idx].name)
selected_idx = nil -- "Teleport" button remembers the last location when you don't select a valid item. This is a reset.
end
end
end)