xdecor/rope.lua

57 lines
1.5 KiB
Lua

local rope_sbox = {
type = "fixed",
fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
}
-- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
minetest.register_on_punchnode(function(pos, oldnode, digger)
if oldnode.name == "xdecor:rope" then
remove_rope(pos, oldnode, digger, "xdecor:rope")
end
end)
local place_rope = function(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local under = pointed_thing.under
local above = pointed_thing.above
local pos = above
local oldnode = minetest.get_node(pos)
while oldnode.name == "air" and not itemstack:is_empty() do
local newnode = {name = itemstack:get_name(), param1 = 0}
minetest.set_node(pos, newnode)
itemstack:take_item()
pos.y = pos.y - 1
oldnode = minetest.get_node(pos)
end
end
return itemstack
end
remove_rope = function(pos, oldnode, digger, rope_name)
local num = 0
local below = {x=pos.x, y=pos.y, z=pos.z}
while minetest.get_node(below).name == rope_name do
minetest.remove_node(below)
below.y = below.y - 1
num = num + 1
end
if num ~= 0 then
digger:get_inventory():add_item("main", rope_name..' '..num)
end
return true
end
xdecor.register("rope", {
description = "Rope",
drawtype = "plantlike",
walkable = false,
climbable = true,
groups = {dig_immediate=3, flammable=2},
selection_box = rope_sbox,
tiles = {"xdecor_rope.png"},
inventory_image = "xdecor_rope_inv.png",
wield_image = "xdecor_rope_inv.png",
on_place = place_rope
})