Itemframe: fix previous commit

master
Jean-Patrick Guerrero 2016-02-16 14:56:17 +01:00
parent c7e77cbf06
commit 7b7cd4084c
1 changed files with 11 additions and 11 deletions

View File

@ -1,7 +1,7 @@
local tmp, itemframe = {}, {}
local tmp = {}
screwdriver = screwdriver or {}
function itemframe:remove_item(pos, node)
local function remove_item(pos, node)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
if not objs then return end
@ -18,8 +18,8 @@ local facedir = {
{x=0, y=0, z=-1},{x=-1, y=0, z=0}
}
function itemframe:update_item(pos, node)
self:remove_item(pos, node)
local function update_item(pos, node)
remove_item(pos, node)
local meta = minetest.get_meta(pos)
local itemstring = meta:get_string("item")
local posad = facedir[node.param2]
@ -36,14 +36,14 @@ function itemframe:update_item(pos, node)
entity:setyaw(yaw)
end
function itemframe:drop_item(pos, node)
local function drop_item(pos, node)
local meta = minetest.get_meta(pos)
local item = meta:get_string("item")
if item == "" then return end
minetest.add_item(pos, item)
meta:set_string("item", "")
self:remove_item(pos, node)
remove_item(pos, node)
end
minetest.register_entity("xdecor:f_item", {
@ -100,10 +100,10 @@ xdecor.register("frame", {
local owner = meta:get_string("owner")
if player ~= owner or not itemstack then return end
itemframe:drop_item(pos, node)
drop_item(pos, node)
local itemstring = itemstack:take_item():to_string()
meta:set_string("item", itemstring)
itemframe:update_item(pos, node)
update_item(pos, node)
return itemstack
end,
@ -113,7 +113,7 @@ xdecor.register("frame", {
local owner = meta:get_string("owner")
if player ~= owner then return end
itemframe:drop_item(pos, node)
drop_item(pos, node)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
@ -122,7 +122,7 @@ xdecor.register("frame", {
return player and pname == owner
end,
after_destruct = itemframe:remove_item(pos, node)
after_destruct = remove_item
})
minetest.register_abm({
@ -131,6 +131,6 @@ minetest.register_abm({
action = function(pos, node)
local num = #minetest.get_objects_inside_radius(pos, 0.5)
if num > 0 then return end
itemframe:update_item(pos, node)
update_item(pos, node)
end
})