Blueprint export
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@ -84,17 +84,18 @@ Everything else on the screen is the main editor area `E`.
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| mouse left button | place the selected block |
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| mouse right button | rotate block |
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| middle buttons (scroll) | scroll the editor area |
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| <kbd>Shift</kbd> + scroll up/down | move the upper layers up and down |
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| <kbd>Shift</kbd> + scroll left | rotate the current block counter clock-wise |
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| <kbd>Shift</kbd> + scroll right | rotate the current block clock-wise |
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| <kbd>Ctrl</kbd> + scroll up/down | zoom in or out |
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| middle buttons (wheel) | scroll the editor area |
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| <kbd>Shift</kbd> + wheel up/down | move the upper layers up and down |
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| <kbd>Shift</kbd> + wheel left | rotate the current block counter clock-wise |
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| <kbd>Shift</kbd> + wheel right | rotate the current block clock-wise |
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| <kbd>Ctrl</kbd> + wheel up/down | zoom in or out |
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### Keyboard Shortcuts
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The GUI was designed in a way that you can use it without a mouse (actually it's faster to only use the keyboard in some cases).
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Therefore the keyboard shortcuts may seem odd; the reason for the layout is that <kbd>Space</kbd> is the main "painter" key, and
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the other functions are arranged close to it. Having a key of the letter that the function starts with was a secondary importance.
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the other functions are arranged close to it depending how often they are needed. Having a key of the letter that the function
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starts with was a secondary importance.
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Main editor window:
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