Fixing bugs

master
Preston Cammarata 2015-04-20 23:16:45 -04:00
parent 590f064d3a
commit da3f1b164f
1 changed files with 1 additions and 3 deletions

View File

@ -78,7 +78,7 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
m_wield_change_timer(0.125),
m_wield_item_next(),
m_camera_mode(CAMERA_MODE_THIRD)
m_camera_mode(CAMERA_MODE_FIRST)
{
//dstream<<__FUNCTION_NAME<<std::endl;
@ -382,8 +382,6 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
bool abort = false;
for (int i = BS; i <= BS*2.75; i++)
{
// Adds a farther away camera angle
for (int i = BS; i <= BS* 3.2; i++)
my_cp.X = m_camera_position.X + m_camera_direction.X*-i;
my_cp.Z = m_camera_position.Z + m_camera_direction.Z*-i;
if (i > 12)