blitz3d/gxruntime/gxtimer.h

25 lines
369 B
C++

#ifndef GXTIMER_H
#define GXTIMER_H
class gxRuntime;
class gxTimer{
public:
gxTimer( gxRuntime *rt,int hertz );
~gxTimer();
static void CALLBACK timerCallback( UINT id,UINT msg,DWORD user,DWORD dw1,DWORD dw2 );
private:
gxRuntime *runtime;
HANDLE event;
MMRESULT timerID;
int ticks_put,ticks_get;
/***** GX INTERFACE *****/
public:
int wait();
};
#endif