blitz3d/debugger/stdafx.h

29 lines
615 B
C++

#ifndef STDAFX_H
#define STDAFX_H
#pragma warning(disable:4786)
#include <afxwin.h> // Core
#include <afxcmn.h> // Common Controls
#include <afxrich.h> // CRich edit
#include <map>
#include <list>
#include <vector>
#include <string>
using namespace std;
//some stuff that should be in std libs
int atoi( const string &s );
double atof( const string &s );
string itoa( int n );
string ftoa( float n );
string tolower( const string &s );
string toupper( const string &s );
string fullfilename( const string &t );
string filenamepath( const string &t );
string filenamefile( const string &t );
#endif