blitz3d/gxruntime/gxdir.h

22 lines
279 B
C++

#ifndef GXDIR_H
#define GXDIR_H
#include <string>
#include <windows.h>
class gxDir{
public:
gxDir( HANDLE h,const WIN32_FIND_DATA &f );
~gxDir();
private:
HANDLE handle;
WIN32_FIND_DATA findData;
/***** GX INTERFACE *****/
public:
std::string getNextFile();
};
#endif