blitz3d/debugger/debuggerapp.h

21 lines
285 B
C++

#ifndef DEBUGGERAPP_H
#define DEBUGGERAPP_H
#include "mainframe.h"
class DebuggerApp : public CWinApp{
MainFrame *main_frame;
public:
~DebuggerApp();
virtual BOOL InitInstance();
virtual int ExitInstance();
MainFrame *mainFrame();
};
extern DebuggerApp debuggerApp;
#endif