blitz3d/compiler/label.h

13 lines
266 B
C

#ifndef LABEL_H
#define LABEL_H
struct Label{
string name; //name of label
int def,ref; //pos of defn and goto/restore src
int data_sz; //size of data at this label.
Label( const string &n,int d,int r,int sz ):name(n),def(d),ref(r),data_sz(sz){}
};
#endif