blitz3d/bbruntime/std.h

27 lines
417 B
C++

#ifndef STD_H
#define STD_H
//#ifndef _WINSOCKAPI_
//#define _WINSOCKAPI_ /* Prevent inclusion of winsock.h in windows.h */
//#endif
#include <windows.h>
//#include <winsock2.h>
#include "../config/config.h"
#include "../stdutil/stdutil.h"
#include <set>
#include <map>
#include <list>
#include <string>
#include <vector>
#include <iostream>
#include <fstream>
#include <math.h>
using namespace std;
#endif