blitz3d/bbruntime/bbruntime.h

22 lines
375 B
C

/*
Platform neutral runtime library.
To be statically linked with an appropriate gxruntime driver.
*/
#ifndef BBRUNTIME_H
#define BBRUNTIME_H
#include "../gxruntime/gxruntime.h"
void bbruntime_link( void (*rtSym)( const char *sym,void *pc ) );
const char *bbruntime_run( gxRuntime *runtime,void (*pc)(),bool debug );
void bbruntime_panic( const char *err );
#endif