blitz3d/bblaunch/checkdx.cpp

340 lines
11 KiB
C++

//-----------------------------------------------------------------------------
// File: GetDXVer.cpp
//
// Desc: Demonstrates how applications can detect what version of DirectX
// is installed.
//
// (C) Copyright 1995-1997 Microsoft Corp. All rights reserved.
//-----------------------------------------------------------------------------
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
#include <dinput.h>
#include <dmusici.h>
typedef HRESULT(WINAPI * DIRECTDRAWCREATE)( GUID*, LPDIRECTDRAW*, IUnknown* );
typedef HRESULT(WINAPI * DIRECTDRAWCREATEEX)( GUID*, VOID**, REFIID, IUnknown* );
typedef HRESULT(WINAPI * DIRECTINPUTCREATE)( HINSTANCE, DWORD, LPDIRECTINPUT*,
IUnknown* );
//-----------------------------------------------------------------------------
// Name: GetDXVersion()
// Desc: This function returns two arguments:
// dwDXVersion:
// 0x0000 = No DirectX installed
// 0x0100 = DirectX version 1 installed
// 0x0200 = DirectX 2 installed
// 0x0300 = DirectX 3 installed
// 0x0500 = At least DirectX 5 installed.
// 0x0600 = At least DirectX 6 installed.
// 0x0601 = At least DirectX 6.1 installed.
// 0x0700 = At least DirectX 7 installed.
// dwDXPlatform:
// 0 = Unknown (This is a failure case)
// VER_PLATFORM_WIN32_WINDOWS = Windows 9X platform
// VER_PLATFORM_WIN32_NT = Windows NT platform
//
// Please note that this code is intended as a general guideline. Your
// app will probably be able to simply query for functionality (via
// QueryInterface) for one or two components.
//
// Please also note:
// "if (dxVer != 0x500) return FALSE;" is BAD.
// "if (dxVer < 0x500) return FALSE;" is MUCH BETTER.
// to ensure your app will run on future releases of DirectX.
//-----------------------------------------------------------------------------
VOID GetDXVersion( DWORD* pdwDXVersion, DWORD* pdwDXPlatform )
{
HRESULT hr;
HINSTANCE DDHinst = 0;
HINSTANCE DIHinst = 0;
LPDIRECTDRAW pDDraw = 0;
LPDIRECTDRAW2 pDDraw2 = 0;
DIRECTDRAWCREATE DirectDrawCreate = 0;
DIRECTDRAWCREATEEX DirectDrawCreateEx = 0;
DIRECTINPUTCREATE DirectInputCreate = 0;
OSVERSIONINFO osVer;
LPDIRECTDRAWSURFACE pSurf = 0;
LPDIRECTDRAWSURFACE3 pSurf3 = 0;
LPDIRECTDRAWSURFACE4 pSurf4 = 0;
// First get the windows platform
osVer.dwOSVersionInfoSize = sizeof(osVer);
if( !GetVersionEx( &osVer ) )
{
(*pdwDXPlatform) = 0;
(*pdwDXVersion) = 0;
return;
}
if( osVer.dwPlatformId == VER_PLATFORM_WIN32_NT )
{
(*pdwDXPlatform) = VER_PLATFORM_WIN32_NT;
// NT is easy... NT 4.0 is DX2, 4.0 SP3 is DX3, 5.0 is DX5
// and no DX on earlier versions.
if( osVer.dwMajorVersion < 4 )
{
(*pdwDXVersion) = 0; // No DX on NT3.51 or earlier
return;
}
if( osVer.dwMajorVersion == 4 )
{
// NT4 up to SP2 is DX2, and SP3 onwards is DX3, so we are at least DX2
(*pdwDXVersion) = 0x200;
// We're not supposed to be able to tell which SP we're on, so check for dinput
DIHinst = LoadLibrary( "DINPUT.DLL" );
if( DIHinst == 0 )
{
// No DInput... must be DX2 on NT 4 pre-SP3
OutputDebugString( "Couldn't LoadLibrary DInput\r\n" );
return;
}
DirectInputCreate = (DIRECTINPUTCREATE)GetProcAddress( DIHinst,
"DirectInputCreateA" );
FreeLibrary( DIHinst );
if( DirectInputCreate == 0 )
{
// No DInput... must be pre-SP3 DX2
OutputDebugString( "Couldn't GetProcAddress DInputCreate\r\n" );
return;
}
// It must be NT4, DX2
(*pdwDXVersion) = 0x300; // DX3 on NT4 SP3 or higher
return;
}
// Else it's NT5 or higher, and it's DX5a or higher: Drop through to
// Win9x tests for a test of DDraw (DX6 or higher)
}
else
{
// Not NT... must be Win9x
(*pdwDXPlatform) = VER_PLATFORM_WIN32_WINDOWS;
}
// Now we know we are in Windows 9x (or maybe 3.1), so anything's possible.
// First see if DDRAW.DLL even exists.
DDHinst = LoadLibrary( "DDRAW.DLL" );
if( DDHinst == 0 )
{
(*pdwDXVersion) = 0;
(*pdwDXPlatform) = 0;
FreeLibrary( DDHinst );
return;
}
// See if we can create the DirectDraw object.
DirectDrawCreate = (DIRECTDRAWCREATE)GetProcAddress( DDHinst, "DirectDrawCreate" );
if( DirectDrawCreate == 0 )
{
(*pdwDXVersion) = 0;
(*pdwDXPlatform) = 0;
FreeLibrary( DDHinst );
OutputDebugString( "Couldn't LoadLibrary DDraw\r\n" );
return;
}
hr = DirectDrawCreate( NULL, &pDDraw, NULL );
if( FAILED(hr) )
{
(*pdwDXVersion) = 0;
(*pdwDXPlatform) = 0;
FreeLibrary( DDHinst );
OutputDebugString( "Couldn't create DDraw\r\n" );
return;
}
// So DirectDraw exists. We are at least DX1.
(*pdwDXVersion) = 0x100;
// Let's see if IID_IDirectDraw2 exists.
hr = pDDraw->QueryInterface( IID_IDirectDraw2, (VOID**)&pDDraw2 );
if( FAILED(hr) )
{
// No IDirectDraw2 exists... must be DX1
pDDraw->Release();
FreeLibrary( DDHinst );
OutputDebugString( "Couldn't QI DDraw2\r\n" );
return;
}
// IDirectDraw2 exists. We must be at least DX2
pDDraw2->Release();
(*pdwDXVersion) = 0x200;
///////////////////////////////////////////////////////////////////////////
// DirectX 3.0 Checks
///////////////////////////////////////////////////////////////////////////
// DirectInput was added for DX3
DIHinst = LoadLibrary( "DINPUT.DLL" );
if( DIHinst == 0 )
{
// No DInput... must not be DX3
OutputDebugString( "Couldn't LoadLibrary DInput\r\n" );
pDDraw->Release();
FreeLibrary( DDHinst );
return;
}
DirectInputCreate = (DIRECTINPUTCREATE)GetProcAddress( DIHinst,
"DirectInputCreateA" );
if( DirectInputCreate == 0 )
{
// No DInput... must be DX2
FreeLibrary( DIHinst );
FreeLibrary( DDHinst );
pDDraw->Release();
OutputDebugString( "Couldn't GetProcAddress DInputCreate\r\n" );
return;
}
// DirectInputCreate exists. We are at least DX3
(*pdwDXVersion) = 0x300;
FreeLibrary( DIHinst );
// Can do checks for 3a vs 3b here
///////////////////////////////////////////////////////////////////////////
// DirectX 5.0 Checks
///////////////////////////////////////////////////////////////////////////
// We can tell if DX5 is present by checking for the existence of
// IDirectDrawSurface3. First, we need a surface to QI off of.
DDSURFACEDESC ddsd;
ZeroMemory( &ddsd, sizeof(ddsd) );
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = pDDraw->SetCooperativeLevel( NULL, DDSCL_NORMAL );
if( FAILED(hr) )
{
// Failure. This means DDraw isn't properly installed.
pDDraw->Release();
FreeLibrary( DDHinst );
(*pdwDXVersion) = 0;
OutputDebugString( "Couldn't Set coop level\r\n" );
return;
}
hr = pDDraw->CreateSurface( &ddsd, &pSurf, NULL );
if( FAILED(hr) )
{
// Failure. This means DDraw isn't properly installed.
pDDraw->Release();
FreeLibrary( DDHinst );
*pdwDXVersion = 0;
OutputDebugString( "Couldn't CreateSurface\r\n" );
return;
}
// Query for the IDirectDrawSurface3 interface
if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface3,
(VOID**)&pSurf3 ) ) )
{
pDDraw->Release();
FreeLibrary( DDHinst );
return;
}
// QI for IDirectDrawSurface3 succeeded. We must be at least DX5
(*pdwDXVersion) = 0x500;
///////////////////////////////////////////////////////////////////////////
// DirectX 6.0 Checks
///////////////////////////////////////////////////////////////////////////
// The IDirectDrawSurface4 interface was introduced with DX 6.0
if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface4,
(VOID**)&pSurf4 ) ) )
{
pDDraw->Release();
FreeLibrary( DDHinst );
return;
}
// IDirectDrawSurface4 was create successfully. We must be at least DX6
(*pdwDXVersion) = 0x600;
pSurf->Release();
pDDraw->Release();
///////////////////////////////////////////////////////////////////////////
// DirectX 6.1 Checks
///////////////////////////////////////////////////////////////////////////
// Check for DMusic, which was introduced with DX6.1
LPDIRECTMUSIC pDMusic = NULL;
CoInitialize( NULL );
hr = CoCreateInstance( CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER,
IID_IDirectMusic, (VOID**)&pDMusic );
if( FAILED(hr) )
{
OutputDebugString( "Couldn't create CLSID_DirectMusic\r\n" );
FreeLibrary( DDHinst );
return;
}
// DirectMusic was created successfully. We must be at least DX6.1
(*pdwDXVersion) = 0x601;
pDMusic->Release();
CoUninitialize();
///////////////////////////////////////////////////////////////////////////
// DirectX 7.0 Checks
///////////////////////////////////////////////////////////////////////////
// Check for DirectX 7 by creating a DDraw7 object
LPDIRECTDRAW7 pDD7;
DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( DDHinst,
"DirectDrawCreateEx" );
if( NULL == DirectDrawCreateEx )
{
FreeLibrary( DDHinst );
return;
}
if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7,
NULL ) ) )
{
FreeLibrary( DDHinst );
return;
}
// DDraw7 was created successfully. We must be at least DX7.0
(*pdwDXVersion) = 0x700;
pDD7->Release();
///////////////////////////////////////////////////////////////////////////
// End of checks
///////////////////////////////////////////////////////////////////////////
// Close open libraries and return
FreeLibrary( DDHinst );
return;
}
int getDXVersion(){
DWORD version,platform;
GetDXVersion( &version,&platform );
return (version>>8)&0xff;
}