improved camera position and external variables
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@ -56,6 +56,10 @@ function airutils.on_activate(self, staticdata, dtime_s)
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self._last_applied_power = -1 --signal to start
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end
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end
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self._climb_rate = 0
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self._yaw = 0
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self._roll = 0
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self._pitch = 0
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if self._register_parts_method then
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self._register_parts_method(self)
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@ -455,7 +459,7 @@ function airutils.logic(self)
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--GAUGES
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--minetest.chat_send_all('rate '.. climb_rate)
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local climb_angle = airutils.get_gauge_angle(climb_rate)
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--self.climb_gauge:set_attach(self.object,'',ALBATROS_D5_GAUGE_CLIMBER_POSITION,{x=0,y=0,z=climb_angle})
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self._climb_rate = climb_rate
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local indicated_speed = longit_speed * 0.9
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if indicated_speed < 0 then indicated_speed = 0 end
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@ -526,6 +530,9 @@ function airutils.logic(self)
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--saves last velocity for collision detection (abrupt stop)
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self._last_vel = self.object:get_velocity()
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self._last_longit_speed = longit_speed
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self._yaw = newyaw
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self._roll = newroll
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self._pitch = newpitch
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end
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local function damage_vehicle(self, toolcaps, ttime, damage)
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@ -671,18 +671,20 @@ function airutils.camera_reposition(player, pitch, roll)
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local player_properties = player:get_properties()
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local new_eye_offset = vector.new()
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local eye_y = -4
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local eye_y = -6
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if airutils.detect_player_api(player) == 1 then
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eye_y = eye_y + 6.5
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--minetest.chat_send_all("1")
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eye_y = 0.5
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end
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if airutils.detect_player_api(player) == 2 then
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eye_y = -4
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--minetest.chat_send_all("2")
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eye_y = -5
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end
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local z, y = airutils.get_xz_from_hipotenuse(0, eye_y, pitch, player_properties.eye_height)
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new_eye_offset.z = z*7
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new_eye_offset.y = y*1.5
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local x, _ = airutils.get_xz_from_hipotenuse(0, player_properties.eye_height, roll, player_properties.eye_height)
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local x, _ = airutils.get_xz_from_hipotenuse(0, eye_y, roll, player_properties.eye_height)
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new_eye_offset.x = -x*15
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return new_eye_offset
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end
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