Subgame for the Minetest engine.
Community approach on trying to recreate the unreleased UFOrace by Kenny.
See https://forum.minetest.net/viewtopic.php?f=50&t=12391
At the moment unusable. Just trow in the code we need.
#
#Todo
#
Basic features (current focus):
Hide the default UI and inventory
Show it in creative
Mapgen singlenode
Some mod to place nodes in thin air
Jump 2 blocks high
Some decorative blocks with nice abstract textures (OCD)
1 block high player model and properties
Mod to handle level start, end and teleportation to new levels
Creative mode to build the levels
Fly by default
Additional features (nice to have - later):
Special blocks: spices, jump pads, cushions
Background music and sound effects
Creative mode:
Ingame switching
The hard part is not to add to much.
#
# Mod structure
#
uforun
Provides only initial variables, functions and settings, no nodes.
testing
All the things that are necessary for testing but not part of the future game.
creative
Build the levels.