uforun/mods/levelnodes/mapgen.lua

30 lines
897 B
Lua

minetest.register_on_mapgen_init(function(mgparams)
minetest.set_mapgen_params({mgname="singlenode"})
end)
minetest.register_on_generated(function(minp, maxp, seed)
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local data = vm:get_data()
local c_air = minetest.get_content_id("air")
local c_startline = minetest.get_content_id("levelnodes:startline")
for z = minp.z, maxp.z do
for y = minp.y, maxp.y do
for x = minp.x, maxp.x do
local pos = area:index(x, y, z)
if (((x) % 50 == 0 and (z) % 50 == 0) or ((x+1) % 50 == 0 and (z+1) % 50 == 0) or ((x) % 50 == 0 and (z+1) % 50 == 0) or ((x+1) % 50 == 0 and (z) % 50 == 0)) and y == -2 then
data[pos] = c_startline
end
end
end
end
vm:set_data(data)
vm:set_lighting({day=0, night=0})
vm:calc_lighting()
vm:write_to_map(data)
vm:update_liquids()
end)