Fix crashing due to uneeded end statements in nodes.lua

master
benrob0329 2016-05-04 14:23:43 -04:00
parent 6f97302bfa
commit c55f4c1b2b
1 changed files with 0 additions and 6 deletions

View File

@ -19,18 +19,12 @@ minetest.register_node("levelnodes:finishline", {
description = "finish line",
tiles = {"levelnodes_finishline.png"},
groups = {levelnode=3},
on_punch = function(pos, node, puncher, pointed_thing)
if puncher:is_player() then
pos.y = pos.y +1
end
end
})
minetest.register_node("levelnodes:startline", {
description = "start line",
tiles = {"levelnodes_startline.png"},
groups = {hard=3},
end
})
minetest.register_node("levelnodes:dirt", {