Fix crashing due to uneeded end statements in nodes.lua
parent
6f97302bfa
commit
c55f4c1b2b
|
@ -19,18 +19,12 @@ minetest.register_node("levelnodes:finishline", {
|
|||
description = "finish line",
|
||||
tiles = {"levelnodes_finishline.png"},
|
||||
groups = {levelnode=3},
|
||||
on_punch = function(pos, node, puncher, pointed_thing)
|
||||
if puncher:is_player() then
|
||||
pos.y = pos.y +1
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("levelnodes:startline", {
|
||||
description = "start line",
|
||||
tiles = {"levelnodes_startline.png"},
|
||||
groups = {hard=3},
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("levelnodes:dirt", {
|
||||
|
|
Loading…
Reference in New Issue