tardis/nodes.lua

157 lines
4.9 KiB
Lua

minetest.register_node ("tardis:tardis", {
decription = "Time And Relative Dimension In Space" ,
tiles = { "tardis_exterior.png" } ,
use_texture_alpha = true ,
drawtype = "mesh" ,
mesh = "tardis_exterior.obj" ,
paramtype = "light" ,
is_ground_content = true ,
-- Setup Meta, clone meta if not placed by a player
on_place = function (itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local player = placer:get_player_name()
tardis.swap_node (pos, {name = "tardis:tardis"})
if (player == nil) then
local meta = minetest.get_meta (pos)
local player = meta:get_string ("owner")
tardis.tardises [player]["exterior"] = pos
elseif (tardis.tardises [player] == nil) then
tardis:spawn_interior (pos, player)
else
tardis.tardises [player]["exterior"] = pos
end
local meta = minetest.get_meta (pos)
meta:set_string ("owner", player)
itemstack:take_item()
return itemstack
end ,
-- Teleport Player
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local owner = meta:get_string ("owner")
local teleport = { x = tardis.tardises[owner]["interior"]["x"], y = tardis.tardises[owner]["interior"]["y"], z = tardis.tardises[owner]["interior"]["z"] + 1 }
player.setpos (player, teleport)
--player.set_look_horizontal(0)
end ,
})
-- Initialize materialization, fail if nav is not set, then swap node to off pos
minetest.register_node ("tardis:demat_lever_on", {
tiles = {"tardis_demat.png"} ,
drawtype = "mesh" ,
mesh = "tardis_demat_on.obj" ,
paramtype = "light" ,
is_ground_content = true ,
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
local player_name = player:get_player_name()
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local rematted, msg = tardis.remat (owner, player:get_player_name())
if (rematted == false) then
minetest.chat_send_player (player_name, msg)
else
minetest.sound_play ("tardis_remat", {
pos = pos ,
max_hear_distance = 100 ,
gain = 10 ,
})
minetest.swap_node (pos, {name = "tardis:demat_lever_off"})
end
end
})
-- Initialize dematerialization, then set lever to on pos
minetest.register_node ("tardis:demat_lever_off", {
groups = {crumbly = 1} ,
tiles = {"tardis_demat.png"} ,
drawtype = "mesh" ,
mesh = "tardis_demat_off.obj" ,
paramtype = "light" ,
is_ground_content = true ,
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local dematted, msg = tardis.demat (owner, player:get_player_name())
if dematted then
minetest.sound_play ("tardis_demat", {
pos = pos ,
max_hear_distance = 10 ,
gain = 10 ,
})
minetest.swap_node (pos, {name = "tardis:demat_lever_on"})
else
minetest.chat_send_player(player:get_player_name(), msg)
end
end ,
})
minetest.register_node ("tardis:navigator", {
groups = {crumbly = 1} ,
tiles = {"tardis_navigator.png"} ,
drawtype = "signlike" ,
paramtype = "light" ,
paramtype2 = "wallmounted" ,
is_ground_content = true ,
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
tardis.set_nav(player, owner)
end ,
})
-- Teleports player to exterior is in_vortex is set to false
minetest.register_node ("tardis:interior_doors", {
tiles = {"tardis_doors.png"} ,
use_texture_alpha = true ,
drawtype = "mesh" ,
mesh = "tardis_interior_doors.obj" ,
paramtype = "light" ,
is_ground_content = true ,
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local owner = meta:get_string ("owner")
if (tardis.tardises == nil) or
(tardis.tardises [owner] == nil) or
(tardis.tardises [owner]["in_vortex"] == nil) then
minetest.log ("error", "in_vortex not initialised for " .. owner)
return
end
if (tardis.tardises [owner]["in_vortex"] == false) then
local teleport = { x = tardis.tardises[owner]["exterior"]["x"], y = tardis.tardises[owner]["exterior"]["y"], z = tardis.tardises[owner]["exterior"]["z"] - 1 }
player:setpos (teleport)
else
player_name = player:get_player_name()
minetest.chat_send_player (player_name, "The TARDIS is in the Vortex - the doors have been locked automatically.")
end
end,
on_timer = function (pos)
local meta = minetest.get_meta (pos)
local owner = meta:get_string ("owner")
if tardis.tardises[owner]["in_vortex"] then -- If we're in a vortex, we must have been activated from the remat function.
tardis.tardises[owner]["in_vortex"] = false -- exit it.
end
end
})