c6d360109e | ||
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menu | ||
mods | ||
.gitignore | ||
.lua-format | ||
.luacheckrc | ||
CONTRIBUTING.md | ||
LICENSE | ||
NOTICE | ||
README.md | ||
format.sh | ||
game.conf | ||
minetest.conf | ||
palette.png | ||
screenshot.png |
README.md
The Infinite IKEA is a survival horror game for the Minetest game engine based on SCP-3008. The goal of this project is to make a fun and interesting game that retains the open-source nature of the SCP Wiki itself.
Contributing
If you would like to contribute to the project, take a look at:
Licensing
All code is licensed under an Apache 2.0 license unless otherwise noted.
All media (anything not code) is licensed under a Creative Commons Attribution 4.0 International License unless otherwise noted
Modules
-
ikea
: "Back-End" sort of stuff, things like mapgen and nodes required absolutely everywhere by everything.api
: Only section of the whole game that touches theikea.*
namespace. Defines all global functions and tables inside the game's API.
-
ikea_chairs
: Defines all chair nodes. -
ikea_warehouse
: Warehouse department. Nodes, schematics, mapgen rules. -
ikea_showroom
: Showroom department. Nodes, schematics, mapgen rules. -
ikea_staff
: Items, Entities, and nodes pertaining to "The Staff". -
music
: Generic music mod and API with game-specific tracks and implementation. -
player
: Player API and hand "tool". -
util
: Generic helper functions.