Updates
parent
d2384aff10
commit
5a7af1bcff
10
init.lua
10
init.lua
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@ -21,6 +21,7 @@ local gui_collection = function(player,item)
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local id = {}
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if item_collect_gui[name]["items"][itemname] ~= nil then
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player:hud_change(item_collect_gui[name]["items"][itemname]["id"], "text", description.." "..(count + oldcount))
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item_collect_gui[name]["items"][itemname]["age"] = 0
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else
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id = player:hud_add({
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hud_elem_type = "text",
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@ -46,9 +47,8 @@ end
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--Updating the age of each hud element along with deleting old huds and shifting up text on deletion
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local update_collection_gui = function(player,dtime)
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local name = player:get_player_name()
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local max_age = 2
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local max_age = 3
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local update = false
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--print(dump(item_collect_gui[name]["items"]))
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--add gui time + remove expired gui
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if item_collect_gui[name] ~= nil then
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for index,value in pairs(item_collect_gui[name]["items"]) do
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@ -64,13 +64,9 @@ local update_collection_gui = function(player,dtime)
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--change background size
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local count = 1
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if update == true then
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print("update!")
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if item_collect_gui[name] ~= nil then
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for index,value in pairs(item_collect_gui[name]["items"]) do
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print(item_collect_gui[name]["items"][value["name"]]["id"])
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player:hud_change(item_collect_gui[name]["items"][value["name"]]["id"],
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"position",
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{x = 0.5, y =(count*2)/100})
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player:hud_change(item_collect_gui[name]["items"][value["name"]]["id"],"position",{x = 0.5, y =(count*2)/100})
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count = count + 1
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end
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end
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