add crushingfurnace from LogoSkyBlock
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LogoSkyBlock game for the Minetest engine
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=========================================
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Installation:
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-------------
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Place it in the $path_user/games/ and select it in the main menu.
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Make sure that you select mapgen singlenode when creating a new world.
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License of sourcecode:
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----------------------
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LGPL
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License of media:
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-----------------
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CC BY-SA 3.0
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Authors of media files:
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-----------------------
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See: https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt
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default
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--CrushingFurnace mod by sfan5
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--v1.1
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local function get_furnace_active_formspec(pos, percent)
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local formspec =
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"size[8,9]"..
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"image[2,2;1,1;crushingfurnace_crush_bg.png^[lowpart:"..
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(100-percent)..":crushingfurnace_crush_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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return formspec
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end
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local furnace_inactive_formspec =
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"size[8,9]"..
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"image[2,2;1,1;crushingfurnace_crush_bg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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local crushingfurnace_receipes = {
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--input output time
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{"default:cobble", "default:gravel", 8},
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{"default:gravel", "default:sand", 5},
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}
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function crushingfurnace_get_craft_result(input)
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if input.method ~= "cooking" then return nil end
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if input.width ~= 1 then return nil end
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for _, e in ipairs(crushingfurnace_receipes) do
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if e[1] == input.items[1]:get_name() then
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local outstack = input.items[1]
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outstack:take_item()
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return {item = ItemStack(e[2]), time=e[3]}, {items = {outstack}}
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end
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end
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return {item = ItemStack(""), time=0}, {items = ItemStack("")}
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end
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minetest.register_node("crushingfurnace:furnace", {
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description = "Crushing Furnace",
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tiles = {"crushingfurnace_top.png", "crushingfurnace_bottom.png", "crushingfurnace_side.png",
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"crushingfurnace_side.png", "crushingfurnace_side.png", "crushingfurnace_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", furnace_inactive_formspec)
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meta:set_string("infotext", "Crushing Furnace")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Crushing Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Crushing Furnace is empty")
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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minetest.register_node("crushingfurnace:furnace_active", {
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tiles = {"crushingfurnace_top.png", "crushingfurnace_bottom.png", "crushingfurnace_side.png",
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"crushingfurnace_side.png", "crushingfurnace_side.png", "crushingfurnace_front_active.png"},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "crushingfurnace:furnace",
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groups = {cracky=2, not_in_creative_inventory=1,hot=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", furnace_inactive_formspec)
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meta:set_string("infotext", "Crushing Furnace");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Crushing Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Crushing Furnace is empty")
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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function hacky_swap_node(pos,name)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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if node.name == name then
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return
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end
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local meta0 = meta:to_table()
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node.name = name
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minetest.set_node(pos,node)
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meta = minetest.get_meta(pos)
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meta:from_table(meta0)
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end
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minetest.register_abm({
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nodenames = {"crushingfurnace:furnace","crushingfurnace:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked
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if srclist then
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cooked, aftercooked = crushingfurnace_get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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inv:set_stack("src", 1, aftercooked.items[1])
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else
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print("Could not insert '"..cooked.item:to_string().."'")
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end
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meta:set_string("src_time", 0)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Crushing Furnace active: "..percent.."%")
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hacky_swap_node(pos,"crushingfurnace:furnace_active")
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meta:set_string("formspec", get_furnace_active_formspec(pos, percent))
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return
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end
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local fuel = nil
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local afterfuel
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = crushingfurnace_get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if fuel.time <= 0 then
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meta:set_string("infotext", "Crushing Furnace out of fuel")
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hacky_swap_node(pos, "crushingfurnace:furnace")
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meta:set_string("formspec", furnace_inactive_formspec)
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return
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end
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext", "Crushing Furnace is empty")
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hacky_swap_node(pos, "crushingfurnace:furnace")
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meta:set_string("formspec", furnace_inactive_formspec)
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end
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end,
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})
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minetest.register_craft({
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output = 'crushingfurnace:furnace',
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recipe = {
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{'default:cobble', 'default:cobble', 'default:cobble'},
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{'', 'default:stick', ''},
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{'default:cobble', 'default:cobble', 'default:cobble'},
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}
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})
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After Width: | Height: | Size: 769 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 380 B |
After Width: | Height: | Size: 610 B |
After Width: | Height: | Size: 882 B |
After Width: | Height: | Size: 769 B |
After Width: | Height: | Size: 769 B |