enhance lava cooling to generate ores in a generic way
parent
127b95e95b
commit
2de8ff9861
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@ -171,8 +171,18 @@ default.cool_lava = function(pos, node)
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end
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minetest.set_node(pos, {name = cool_source})
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else -- Lava flowing
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local cool_flowing = choose_ore()
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minetest.set_node(pos, {name = cool_flowing})
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local ORE_RARITY = 5
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local stone = "default:stone"
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for _, ore in pairs(minetest.registered_ores) do
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if ore.wherein == stone and ore.ore_type == "scatter" then
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local rarity = math.floor(ORE_RARITY * ore.clust_scarcity / ore.clust_size)
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if math.random(rarity) == 1 then
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stone = ore.ore
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break
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end
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end
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end
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minetest.set_node(pos, {name = stone})
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end
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minetest.sound_play("default_cool_lava",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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