Don't initialize ItemCAOs with stick.png

master
Perttu Ahola 2011-12-04 00:45:12 +02:00
parent 44e36d9aad
commit 3a689a5c4f
1 changed files with 2 additions and 3 deletions

View File

@ -576,9 +576,8 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
// Initialize with the stick texture
buf->getMaterial().setTexture(0, tsrc->getTextureRaw("stick.png"));
// Initialize with a generated placeholder texture
buf->getMaterial().setTexture(0, tsrc->getTextureRaw(""));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;