Added textures and minor tweaks

master
Bas 2013-01-23 05:52:20 +01:00
parent 7abdd66fc9
commit 3a72d630ca
9 changed files with 10 additions and 11 deletions

View File

@ -7,24 +7,23 @@ minetest.register_node("vines:rope_block", {
paramtype = "light",
drops = "",
tile_images = {
"vines_rope_block.png",
"vines_rope_block.png",
"default_wood.png",
"default_wood.png",
"vines_rope_block.png",
"vines_rope_block.png"
},
"vines_rope_block.png",
"vines_rope_block.png",
"default_wood.png",
"default_wood.png",
"vines_rope_block.png",
"vines_rope_block.png"
},
drawtype = "cube",
groups = { snappy = 3},
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.env:get_node(p)
if n.name == "air" then
minetest.env:add_node(p, {name="vines:rope_end"})
end
end,
minetest.env:add_node(p, {name="vines:rope_end"})
end
end,
})
minetest.register_node("vines:rope", {

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