OCD/mods/bees/init.lua

261 lines
8.2 KiB
Lua

--Bees mod by bas080
local sound = {}
--nodes
minetest.register_node("bees:bees", {
description = "Wild Bees",
drawtype = "airlike",
paramtype = "light",
damage_per_second = 1,
walkable = false,
buildable_to = true,
on_punch = function(pos, node, puncher)
local health = puncher:get_hp()
puncher:set_hp(health-2)
end,
})
minetest.register_node("bees:hive", {
description = "Wild Bee Hive",
tile_images = {"bees_hive_wild_bottom.png","bees_hive_wild_bottom.png", "bees_hive_wild.png","bees_hive_wild_s.png", "bees_hive_wild_s.png", "bees_hive_wild_s.png"},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = 'wallmounted',
drop = {
max_items = 6,
items = {
{ items = {'bees:honey_comb'} },
{ items = {'bees:honey_comb'}, rarity = 2},
{ items = {'bees:honey_comb'}, rarity = 5},
{ items = {'bees:queen'}, rarity = 10 }
}
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,attached_node=1},
node_box = { --VanessaE's wild hive nodebox contribution
type = "fixed",
fixed = {
{-0.250000,-0.500000,-0.250000,0.250000,0.375000,0.250000}, --NodeBox 2
{-0.312500,-0.375000,-0.312500,0.312500,0.250000,0.312500}, --NodeBox 4
{-0.375000,-0.250000,-0.375000,0.375000,0.125000,0.375000}, --NodeBox 5
{-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500}, --NodeBox 6
}
},
on_destruct = function(pos)
if sound["x"..pos.x.."y"..pos.y.."z"..pos.z] ~= nil then
minetest.sound_stop(sound["x"..pos.x.."y"..pos.y.."z"..pos.z])
sound["x"..pos.x.."y"..pos.y.."z"..pos.z] = nil
end
end,
on_construct = function(pos)
minetest.get_node(pos).param2 = 0
local tmr = minetest.env:get_node_timer(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string('angry','true')
tmr:start(300)
end,
on_punch = function(pos, node, puncher)
local health = puncher:get_hp()
puncher:set_hp(health-2)
end,
})
minetest.register_node("bees:hive_artificial", {
description = "Bee Hive",
tiles = {"default_wood.png","default_wood.png","default_wood.png", "default_wood.png","default_wood.png","bees_hive_artificial.png"},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-4/8, 2/8, -4/8, 4/8, 3/8, 4/8},
{-3/8, -4/8, -2/8, 3/8, 2/8, 3/8},
{-3/8, 0/8, -3/8, 3/8, 2/8, -2/8},
{-3/8, -4/8, -3/8, 3/8, -1/8, -2/8},
{-3/8, -1/8, -3/8, -1/8, 0/8, -2/8},
{1/8, -1/8, -3/8, 3/8, 0/8, -2/8},
}
},
on_construct = function(pos)
local tmr = minetest.env:get_node_timer(pos)
tmr:start(10)
local meta = minetest.env:get_meta(pos)
meta:set_string('inhabited','false')
meta:set_string('infotext','Requires the Queen bee');
end,
})
minetest.register_node("bees:hive_artificial_inhabited", {
description = "Bee Hive",
tiles = {"default_wood.png","default_wood.png","default_wood.png", "default_wood.png","default_wood.png","bees_hive_artificial.png"},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-4/8, 2/8, -4/8, 4/8, 3/8, 4/8},
{-3/8, -4/8, -2/8, 3/8, 2/8, 3/8},
{-3/8, 0/8, -3/8, 3/8, 2/8, -2/8},
{-3/8, -4/8, -3/8, 3/8, -1/8, -2/8},
{-3/8, -1/8, -3/8, -1/8, 0/8, -2/8},
{1/8, -1/8, -3/8, 3/8, 0/8, -2/8},
}
},
drop = "bees:hive_artificial 1",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
--on_punch = candles.collect,
on_timer = function(pos,elapsed)
local rad = 10
local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
local flower_in_area = minetest.env:find_nodes_in_area(minp, maxp, "group:flower")
local flower_number = 0
for i in ipairs(flower_in_area) do
flower_number = flower_number + 1
end
local meta = minetest.env:get_meta(pos)
local honey = meta:get_int("honey")
honey = honey + flower_number/10
if honey < 100 then
meta:set_string('infotext',honey.."%");
meta:set_int("honey", honey)
local tmr = minetest.env:get_node_timer(pos)
tmr:start(60)
else
meta:set_string('infotext',"100% - Time to harvest");
meta:set_int("honey", 100)
end
end,
on_construct = function(pos)
local tmr = minetest.env:get_node_timer(pos)
tmr:start(60)
local meta = minetest.env:get_meta(pos)
meta:set_string('inhabited','false')
meta:set_int("honey", 0)
meta:set_string('infotext','0%');
end,
on_punch = function(pos, node, puncher)
local health = puncher:get_hp()
puncher:set_hp(health-2)
end,
on_rightclick = function(pos, node, puncher)
local meta = minetest.env:get_meta(pos)
local honey = meta:get_int("honey")
if honey == 100 then
for i=math.random(1,3), 0, -1 do
local p = {x=pos.x+math.random()-0.5,y=pos.y+1,z=pos.z+math.random()-0.5}
minetest.add_item(p, "bees:honey_comb")
end
meta:set_int("honey", 0)
meta:set_string('infotext',"0%");
local tmr = minetest.env:get_node_timer(pos)
tmr:start(60)
end
end,
})
--abms
minetest.register_abm({ --for particles and sounds
nodenames = {"bees:hive", "bees:bees", "bees:hive_artificial_inhabited"},
interval = 1,
chance = 6,
action = function(pos, node, _, _)
if math.random()<0.5 then
local img = "bees_particle_bee.png"
else
local img = "bees_particle_bee_r.png"
end
sound["x"..pos.x.."y"..pos.y.."z"..pos.z] = minetest.sound_play({name="bees"},{pos=pos, max_hear_distance=8, gain=0.6})
local p = {x=pos.x, y=pos.y+math.random()-0.5, z=pos.z}
minetest.add_particle(p, {x=(math.random()-0.5)*5,y=(math.random()-0.5)*5,z=(math.random()-0.5)*5}, {x=math.random()-0.5,y=math.random()-0.5,z=math.random()-0.5}, math.random(2,5), math.random(3), true, "bees_particle_bee.png")
end,
})
minetest.register_abm({ --spawn abm
nodenames = {"group:leafdecay"},
neighbors = {"default:apple"},
interval = 1800,
chance = 500,
action = function(pos, node, _, _)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
if minetest.get_node(p).walkable == false then return end
if (minetest.find_node_near(p, 5, "group:flora") ~= nil and minetest.find_node_near(p, 20, "bees:hive") == nil) then
minetest.add_node(p, {name="bees:hive"})
end
end,
})
minetest.register_abm({ --spawning bees around bee hive
nodenames = {"bees:hive"},
interval = 10,
chance = 2,
action = function(pos, node, _, _)
local p = {x=pos.x+math.random(-5,5), y=pos.y-math.random(0,3), z=pos.z+math.random(-5,5)}
if minetest.get_node(p).name == "air" then
minetest.add_node(p, {name="bees:bees"})
end
end,
})
minetest.register_abm({ --remove bees
nodenames = {"bees:bees"},
interval = 60,
chance = 4,
action = function(pos, node, _, _)
minetest.remove_node(pos)
end,
})
--items
minetest.register_craftitem("bees:honey_comb", {
description = "Honey Comb",
inventory_image = "bees_comb.png",
on_use = minetest.item_eat(3),
})
minetest.register_craftitem("bees:honey_bottle", {
description = "Honey Bottle",
inventory_image = "bees_honey_bottle.png",
on_use = minetest.item_eat(6),
})
minetest.register_craftitem("bees:queen", {
description = "Queen Bee",
inventory_image = "bees_particle_bee.png",
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.under == nil then return end
local node = minetest.get_node(pointed_thing.under)
local name = minetest.get_node(pointed_thing.under).name
if name == "bees:hive_artificial" then
local facing = node.param2
minetest.set_node(pointed_thing.under, {name = "bees:hive_artificial_inhabited", param2=facing})
itemstack:take_item()
return itemstack
end
end,
})
--crafts
minetest.register_craft({
output = 'bees:honey_bottle',
recipe = {
{'bees:honey_comb'},
{'vessels:glass_bottle'},
}
})
minetest.register_craft({
output = 'bees:hive_artificial',
recipe = {
{'group:wood','group:wood','group:wood'},
{'group:wood','default:stick','group:wood'},
{'group:wood','default:stick','group:wood'},
}
})