webgl-noise/benchmark
Stefan Gustavson 8e4b17afcc Created warning about old code 2016-05-16 10:37:53 +02:00
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Linux Linux Makefile edit 2012-03-19 10:00:17 +01:00
MacOSX Added 4D classic noise, declutter, speedups, removed dep of noiseStdLib.glsl, benchmark changed to test all six versions of noise. 2011-04-03 17:30:50 +02:00
Win32 Added 4D classic noise, declutter, speedups, removed dep of noiseStdLib.glsl, benchmark changed to test all six versions of noise. 2011-04-03 17:30:50 +02:00
common Very slight optimizations 2011-08-03 15:59:03 +02:00
Makefile Fixed ATI bug with Bill's 4D rank ordering 2011-03-25 17:49:39 +01:00
README Created warning about old code 2016-05-16 10:37:53 +02:00

README

This is a benchmark for the noise functions, but it was written in 2011
to be compatible with MacOS X, which was still stuck at OpenGL 2.1 at the time.
The code hasn't aged well. In addition to using legacy OpenGL 2.1, it uses
the old version 2 of the GLFW library, which is still available but no longer
maintained. Trying to resurrect this code might prove painful.
In any case, this is not code you should learn from or build upon.