added ASHIMA.md file.
This commit is contained in:
parent
d6630542f4
commit
04a2371390
24
ASHIMA.md
Normal file
24
ASHIMA.md
Normal file
@ -0,0 +1,24 @@
|
||||
*webgl-noise* contain Simplex Noise functions that are fast and
|
||||
self contained, with performance that scales well with massive
|
||||
parallelism.
|
||||
While not quite as fast as Gustavson's original implementation
|
||||
on typical current desktop GPUs, they are more scalable to
|
||||
massive parallelism and much more convenient to use, and
|
||||
they can make good use of unused ALU resources when run
|
||||
concurrently with a typical texture-intensive rendering.
|
||||
Gustavson's implementation makes heavy use of a texture
|
||||
lookup table and is texture bandwidth limited.
|
||||
|
||||
This work follows Stefan Gustavson's paper "Simplex noise demystified"
|
||||
http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
|
||||
without using any uniform arrays or texture engines.
|
||||
|
||||
Simplex noise functions are (C) Ashima Arts
|
||||
Classic noise functions are (C) Stefan Gustavson
|
||||
|
||||
###License
|
||||
[MIT Expat](http://ashimagroup.net/os/license/mit-expat)
|
||||
|
||||
###Tags
|
||||
[webgl](http://ashimagroup.net/os/tag/webgl)
|
||||
|
Loading…
x
Reference in New Issue
Block a user