aseprite/src/ui/cursor.cpp

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C++

// Aseprite UI Library
// Copyright (C) 2020-2021 Igara Studio S.A.
// Copyright (C) 2001-2016 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ui/cursor.h"
#include "base/debug.h"
#include "os/surface.h"
#include "os/system.h"
namespace ui {
Cursor::Cursor(const os::SurfaceRef& surface,
const gfx::Point& focus)
: m_surface(surface)
, m_focus(focus)
, m_scale(0)
{
}
void Cursor::reset()
{
m_surface.reset();
m_cursor.reset();
m_focus = gfx::Point(0, 0);
m_scale = 0;
}
os::CursorRef Cursor::nativeCursor(const int scale) const
{
if (m_cursor && m_scale == scale)
return m_cursor;
m_cursor = os::instance()->makeCursor(
m_surface.get(),
m_focus,
m_scale = scale);
return m_cursor;
}
} // namespace ui