2015-09-25 17:09:04 -05:00

80 lines
2.7 KiB
Lua

-- fix path --
if string.find(package.path, "%\\%?") then
package.path = package.path .. ";" .. string.gsub(package.path, "bin%\\lua%\\%?%.lua", "mods\\raspberryjammod\\?.lua")
package.cpath = package.cpath .. ";" .. string.gsub(package.cpath, "bin%\\%?", "mods\\raspberryjammod\\?")
else
package.path = package.path .. ";" .. string.gsub(package.path, "bin%/lua%/%?%.lua", "mods/raspberryjammod/?.lua")
package.cpath = package.cpath .. ";" .. string.gsub(package.cpath, "bin%/%?", "mods/raspberryjammod/?")
end
local block = require("block")
local socket = require("socket")
local server = socket.bind("*", 4711)
server:settimeout(0)
local clientlist = {}
minetest.register_globalstep(function(dtime)
local newclient,err = server:accept()
if not err then
newclient:settimeout(0)
table.insert(clientlist, newclient)
print("RJM client connected")
end
for i = 1, #clientlist do
local err = false
local line
while not err do
line,err = clientlist[i]:receive()
if err == "closed" then
table.remove(clientlist, i)
print("RJM client disconnected")
elseif not err then
handlecommand(clientlist[i], line)
end
end
if err == "closed" then break end
end
end)
function getplayer()
return minetest.get_connected_players()[1]
end
function handlecommand(client, line)
local cmd, argtext = string.match(line, "([^(]+)%((.*)%)")
if not cmd then return end
local args = {}
for arg in string.gmatch(argtext, "([^,]+)") do
table.insert(args, arg)
end
if cmd == "chat.post" then
minetest.chat_send_all(argtext)
elseif cmd == "player.getPos" then
local pos = getplayer():getpos()
client:send(""..(pos.x)..","..(pos.y)..","..(pos.z).."\n")
elseif cmd == "player.setPos" then
getplayer():setpos({x=tonumber(args[1]), y=tonumber(args[2]), z=tonumber(args[3])})
elseif cmd == "world.setBlock" then
local nodenum
if #args == 3 then
nodenum = 0
elseif #args == 4 then
nodenum = block.Block(tonumber(args[4]),0)
else
nodenum = block.Block(tonumber(args[4]),tonumber(args[5]))
end
local node = block.BLOCK[nodenum]
if not node then
node = block.BLOCK[bit.band(nodenum,0xFFF)]
if not node then
node = block.BLOCK[STONE]
end
end
local pos = {x=tonumber(args[1]),y=tonumber(args[2]),z=tonumber(args[3])}
--print(pos.x,pos.y,pos.z,node.name)
minetest.set_node(pos,node)
end
end