foo
This commit is contained in:
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raspberryjammod/block.lua
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309
raspberryjammod/block.lua
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@ -0,0 +1,309 @@
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local block = {}
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function block.Block(id,meta)
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if meta == nil then meta = 0 end
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return id + 0x1000 * meta
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end
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block.AIR = block.Block(0)
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block.STONE = block.Block(1)
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block.GRASS = block.Block(2)
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block.DIRT = block.Block(3)
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block.COBBLESTONE = block.Block(4)
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block.WOOD_PLANKS = block.Block(5)
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block.SAPLING = block.Block(6)
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block.BEDROCK = block.Block(7)
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block.WATER_FLOWING = block.Block(8)
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block.WATER_STATIONARY = block.Block(9)
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block.LAVA_FLOWING = block.Block(10)
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block.LAVA_STATIONARY = block.Block(11)
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block.SAND = block.Block(12)
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block.GRAVEL = block.Block(13)
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block.GOLD_ORE = block.Block(14)
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block.IRON_ORE = block.Block(15)
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block.COAL_ORE = block.Block(16)
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block.WOOD = block.Block(17)
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block.LEAVES = block.Block(18)
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block.GLASS = block.Block(20)
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block.LAPIS_LAZULI_ORE = block.Block(21)
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block.LAPIS_LAZULI_BLOCK = block.Block(22)
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block.SANDSTONE = block.Block(24)
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block.BED = block.Block(26)
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block.COBWEB = block.Block(30)
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block.GRASS_TALL = block.Block(31)
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block.WOOL = block.Block(35)
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block.FLOWER_YELLOW = block.Block(37)
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block.FLOWER_CYAN = block.Block(38)
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block.MUSHROOM_BROWN = block.Block(39)
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block.MUSHROOM_RED = block.Block(40)
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block.GOLD_BLOCK = block.Block(41)
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block.IRON_BLOCK = block.Block(42)
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block.STONE_SLAB_DOUBLE = block.Block(43)
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block.STONE_SLAB = block.Block(44)
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block.BRICK_BLOCK = block.Block(45)
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block.TNT = block.Block(46)
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block.BOOKSHELF = block.Block(47)
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block.MOSS_STONE = block.Block(48)
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block.OBSIDIAN = block.Block(49)
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block.TORCH = block.Block(50)
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block.FIRE = block.Block(51)
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block.STAIRS_WOOD = block.Block(53)
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block.CHEST = block.Block(54)
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block.DIAMOND_ORE = block.Block(56)
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block.DIAMOND_BLOCK = block.Block(57)
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block.CRAFTING_TABLE = block.Block(58)
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block.FARMLAND = block.Block(60)
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block.FURNACE_INACTIVE = block.Block(61)
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block.FURNACE_ACTIVE = block.Block(62)
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block.DOOR_WOOD = block.Block(64)
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block.LADDER = block.Block(65)
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block.STAIRS_COBBLESTONE = block.Block(67)
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block.DOOR_IRON = block.Block(71)
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block.REDSTONE_ORE = block.Block(73)
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block.STONE_BUTTON = block.Block(77)
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block.SNOW = block.Block(78)
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block.ICE = block.Block(79)
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block.SNOW_BLOCK = block.Block(80)
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block.CACTUS = block.Block(81)
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block.CLAY = block.Block(82)
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block.SUGAR_CANE = block.Block(83)
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block.FENCE = block.Block(85)
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block.GLOWSTONE_BLOCK = block.Block(89)
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block.BEDROCK_INVISIBLE = block.Block(95)
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block.STAINED_GLASS = block.Block(95)
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block.STONE_BRICK = block.Block(98)
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block.GLASS_PANE = block.Block(102)
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block.MELON = block.Block(103)
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block.FENCE_GATE = block.Block(107)
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block.WOOD_BUTTON = block.Block(143)
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block.REDSTONE_BLOCK = block.Block(152)
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block.QUARTZ_BLOCK = block.Block(155)
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block.HARDENED_CLAY_STAINED = block.Block(159)
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block.SEA_LANTERN = block.Block(169)
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block.CARPET = block.Block(171)
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block.COAL_BLOCK = block.Block(173)
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block.REDSTONE_LAMP_INACTIVE = block.Block(123)
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block.REDSTONE_LAMP_ACTIVE = block.Block(124)
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block.SUNFLOWER = block.Block(175,0)
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block.LILAC = block.Block(175,1)
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block.DOUBLE_TALLGRASS = block.Block(175,2)
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block.LARGE_FERN = block.Block(175,3)
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block.ROSE_BUSH = block.Block(175,4)
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block.PEONY = block.Block(175,5)
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block.WOOL_WHITE = block.Block(block.WOOL, 0)
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block.WOOL_ORANGE = block.Block(block.WOOL, 1)
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block.WOOL_MAGENTA = block.Block(block.WOOL, 2)
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block.WOOL_LIGHT_BLUE = block.Block(block.WOOL, 3)
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block.WOOL_YELLOW = block.Block(block.WOOL, 4)
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block.WOOL_LIME = block.Block(block.WOOL, 5)
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block.WOOL_PINK = block.Block(block.WOOL, 6)
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block.WOOL_GRAY = block.Block(block.WOOL, 7)
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block.WOOL_LIGHT_GRAY = block.Block(block.WOOL, 8)
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block.WOOL_CYAN = block.Block(block.WOOL, 9)
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block.WOOL_PURPLE = block.Block(block.WOOL, 10)
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block.WOOL_BLUE = block.Block(block.WOOL, 11)
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block.WOOL_BROWN = block.Block(block.WOOL, 12)
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block.WOOL_GREEN = block.Block(block.WOOL, 13)
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block.WOOL_RED = block.Block(block.WOOL, 14)
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block.WOOL_BLACK = block.Block(block.WOOL, 15)
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block.CARPET_WHITE = block.Block(block.CARPET, 0)
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block.CARPET_ORANGE = block.Block(block.CARPET, 1)
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block.CARPET_MAGENTA = block.Block(block.CARPET, 2)
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block.CARPET_LIGHT_BLUE = block.Block(block.CARPET, 3)
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block.CARPET_YELLOW = block.Block(block.CARPET, 4)
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block.CARPET_LIME = block.Block(block.CARPET, 5)
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block.CARPET_PINK = block.Block(block.CARPET, 6)
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block.CARPET_GRAY = block.Block(block.CARPET, 7)
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block.CARPET_LIGHT_GRAY = block.Block(block.CARPET, 8)
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block.CARPET_CYAN = block.Block(block.CARPET, 9)
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block.CARPET_PURPLE = block.Block(block.CARPET, 10)
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block.CARPET_BLUE = block.Block(block.CARPET, 11)
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block.CARPET_BROWN = block.Block(block.CARPET, 12)
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block.CARPET_GREEN = block.Block(block.CARPET, 13)
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block.CARPET_RED = block.Block(block.CARPET, 14)
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block.CARPET_BLACK = block.Block(block.CARPET, 15)
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block.STAINED_GLASS_WHITE = block.Block(block.STAINED_GLASS, 0)
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block.STAINED_GLASS_ORANGE = block.Block(block.STAINED_GLASS, 1)
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block.STAINED_GLASS_MAGENTA = block.Block(block.STAINED_GLASS, 2)
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block.STAINED_GLASS_LIGHT_BLUE = block.Block(block.STAINED_GLASS, 3)
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block.STAINED_GLASS_YELLOW = block.Block(block.STAINED_GLASS, 4)
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block.STAINED_GLASS_LIME = block.Block(block.STAINED_GLASS, 5)
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block.STAINED_GLASS_PINK = block.Block(block.STAINED_GLASS, 6)
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block.STAINED_GLASS_GRAY = block.Block(block.STAINED_GLASS, 7)
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block.STAINED_GLASS_LIGHT_GRAY = block.Block(block.STAINED_GLASS, 8)
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block.STAINED_GLASS_CYAN = block.Block(block.STAINED_GLASS, 9)
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block.STAINED_GLASS_PURPLE = block.Block(block.STAINED_GLASS, 10)
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block.STAINED_GLASS_BLUE = block.Block(block.STAINED_GLASS, 11)
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block.STAINED_GLASS_BROWN = block.Block(block.STAINED_GLASS, 12)
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block.STAINED_GLASS_GREEN = block.Block(block.STAINED_GLASS, 13)
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block.STAINED_GLASS_RED = block.Block(block.STAINED_GLASS, 14)
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block.STAINED_GLASS_BLACK = block.Block(block.STAINED_GLASS, 15)
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block.HARDENED_CLAY_STAINED_WHITE = block.Block(block.HARDENED_CLAY_STAINED, 0)
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block.HARDENED_CLAY_STAINED_ORANGE = block.Block(block.HARDENED_CLAY_STAINED, 1)
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block.HARDENED_CLAY_STAINED_MAGENTA = block.Block(block.HARDENED_CLAY_STAINED, 2)
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block.HARDENED_CLAY_STAINED_LIGHT_BLUE = block.Block(block.HARDENED_CLAY_STAINED, 3)
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block.HARDENED_CLAY_STAINED_YELLOW = block.Block(block.HARDENED_CLAY_STAINED, 4)
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block.HARDENED_CLAY_STAINED_LIME = block.Block(block.HARDENED_CLAY_STAINED, 5)
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block.HARDENED_CLAY_STAINED_PINK = block.Block(block.HARDENED_CLAY_STAINED, 6)
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block.HARDENED_CLAY_STAINED_GRAY = block.Block(block.HARDENED_CLAY_STAINED, 7)
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block.HARDENED_CLAY_STAINED_LIGHT_GRAY = block.Block(block.HARDENED_CLAY_STAINED, 8)
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block.HARDENED_CLAY_STAINED_CYAN = block.Block(block.HARDENED_CLAY_STAINED, 9)
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block.HARDENED_CLAY_STAINED_PURPLE = block.Block(block.HARDENED_CLAY_STAINED, 10)
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block.HARDENED_CLAY_STAINED_BLUE = block.Block(block.HARDENED_CLAY_STAINED, 11)
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block.HARDENED_CLAY_STAINED_BROWN = block.Block(block.HARDENED_CLAY_STAINED, 12)
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block.HARDENED_CLAY_STAINED_GREEN = block.Block(block.HARDENED_CLAY_STAINED, 13)
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block.HARDENED_CLAY_STAINED_RED = block.Block(block.HARDENED_CLAY_STAINED, 14)
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block.HARDENED_CLAY_STAINED_BLACK = block.Block(block.HARDENED_CLAY_STAINED, 15)
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block.LEAVES_OAK_DECAYABLE = block.Block(block.LEAVES, 0)
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block.LEAVES_SPRUCE_DECAYABLE = block.Block(block.LEAVES, 1)
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block.LEAVES_BIRCH_DECAYABLE = block.Block(block.LEAVES, 2)
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block.LEAVES_JUNGLE_DECAYABLE = block.Block(block.LEAVES, 3)
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block.LEAVES_OAK_PERMANENT = block.Block(block.LEAVES, 4)
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block.LEAVES_SPRUCE_PERMANENT = block.Block(block.LEAVES, 5)
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block.LEAVES_BIRCH_PERMANENT = block.Block(block.LEAVES, 6)
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block.LEAVES_JUNGLE_PERMANENT = block.Block(block.LEAVES, 7)
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block.BLOCK = {}
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block.BLOCK[block.AIR] = {name="air"}
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block.BLOCK[block.STONE] = {name="default:stone"}
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block.BLOCK[block.GRASS] = {name="default:dirt_with_grass"}
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block.BLOCK[block.DIRT] = {name="default:dirt"}
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block.BLOCK[block.COBBLESTONE] = {name="default:cobble"}
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block.BLOCK[block.WOOD_PLANKS]={name="default:wood"}
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block.BLOCK[block.SAPLING]={name="default:sapling"}
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block.BLOCK[block.BEDROCK]={name="default:obsidian"}
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block.BLOCK[block.WATER_FLOWING]={name="default:water_flowing"}
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block.BLOCK[block.WATER_STATIONARY]={name="default:water_source"}
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block.BLOCK[block.LAVA_FLOWING]={name="default:lava_flowing"}
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block.BLOCK[block.LAVA_STATIONARY]={name="default:lava_source"}
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block.BLOCK[block.SAND]={name="default:sand"}
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block.BLOCK[block.GRAVEL]={name="default:gravel"}
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block.BLOCK[block.GOLD_ORE]={name="default:stone_with_gold"}
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block.BLOCK[block.IRON_ORE]={name="default:stone_with_iron"}
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block.BLOCK[block.COAL_ORE]={name="default:stone_with_coal"}
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block.BLOCK[block.WOOD]={name="default:wood"}
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block.BLOCK[block.LEAVES]={name="default:leaves"}
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block.BLOCK[block.GLASS]={name="default:glass"}
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block.BLOCK[block.LAPIS_LAZULI_ORE]={name="wool:blue"} -- fix
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block.BLOCK[block.LAPIS_LAZULI_BLOCK]={name="wool:blue"}
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block.BLOCK[block.SANDSTONE]={name="default:sandstone"}
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-- block.BLOCK[block.BED]={name="default:"}
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-- block.BLOCK[block.COBWEB]={name="default:"}
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block.BLOCK[block.GRASS_TALL]={name="default:junglegrass"}
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block.BLOCK[block.WOOL]={name="wool:white"}
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--block.BLOCK[block.FLOWER_YELLOW]={name="default:"}
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--block.BLOCK[block.FLOWER_CYAN]={name="default:"}
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--block.BLOCK[block.MUSHROOM_BROWN]={name="default:"}
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--block.BLOCK[block.MUSHROOM_RED]={name="default:"}
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block.BLOCK[block.GOLD_BLOCK]={name="default:goldblock"}
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block.BLOCK[block.IRON_BLOCK]={name="default:steelblock"}
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--block.BLOCK[block.STONE_SLAB_DOUBLE]={name="default:"}
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--block.BLOCK[block.STONE_SLAB]={name="default:"}
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block.BLOCK[block.BRICK_BLOCK]={name="default:brick"}
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--block.BLOCK[block.TNT]={name="default:"}
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block.BLOCK[block.BOOKSHELF]={name="default:bookshelf"}
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block.BLOCK[block.MOSS_STONE]={name="default:mossycobble"}
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block.BLOCK[block.OBSIDIAN]={name="default:obsidian"}
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block.BLOCK[block.TORCH]={name="default:torch"}
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--block.BLOCK[block.FIRE]={name="default:"}
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--block.BLOCK[block.STAIRS_WOOD]={name="default:"}
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block.BLOCK[block.CHEST]={name="default:chest"}
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block.BLOCK[block.DIAMOND_ORE]={name="default:stone_with_diamond"}
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block.BLOCK[block.DIAMOND_BLOCK]={name="default:diamondblock"}
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--block.BLOCK[block.CRAFTING_TABLE]={name="default:"}
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--block.BLOCK[block.FARMLAND]={name="default:"}
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--block.BLOCK[block.FURNACE_INACTIVE]={name="default:"}
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--block.BLOCK[block.FURNACE_ACTIVE]={name="default:"}
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--block.BLOCK[block.DOOR_WOOD]={name="default:"}
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block.BLOCK[block.LADDER]={name="default:ladder"}
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--block.BLOCK[block.STAIRS_COBBLESTONE]={name="default:"}
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--block.BLOCK[block.DOOR_IRON]={name="default:"}
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block.BLOCK[block.REDSTONE_ORE]={name="wool:red"} -- fix
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--block.BLOCK[block.STONE_BUTTON]={name="default:"}
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block.BLOCK[block.SNOW]={name="default:snow"}
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block.BLOCK[block.ICE]={name="default:ice"}
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block.BLOCK[block.SNOW_BLOCK]={name="default:snowblock"}
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block.BLOCK[block.CACTUS]={name="default:cactus"}
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block.BLOCK[block.CLAY]={name="default:clay"}
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--block.BLOCK[block.SUGAR_CANE]={name="default:"}
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block.BLOCK[block.FENCE]={name="default:fence_wood"}
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block.BLOCK[block.GLOWSTONE_BLOCK]={name="default:mese_lamp"} -- fix
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--block.BLOCK[block.BEDROCK_INVISIBLE]={name="default:"}
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block.BLOCK[block.STAINED_GLASS]={name="default:glass"} -- fix
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block.BLOCK[block.STONE_BRICK]={name="default:stonebrick"}
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block.BLOCK[block.GLASS_PANE]={name="default:glass"} -- fix
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--block.BLOCK[block.MELON]={name="default:"}
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--block.BLOCK[block.FENCE_GATE]={name="default:"}
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--block.BLOCK[block.WOOD_BUTTON]={name="default:"}
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block.BLOCK[block.REDSTONE_BLOCK]={name="wool:red"} -- fix
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block.BLOCK[block.QUARTZ_BLOCK]={name="wool:white"}
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block.BLOCK[block.HARDENED_CLAY_STAINED]={name="wool:white"} --fix
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block.BLOCK[block.SEA_LANTERN]={name="default:mese_lamp"}
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block.BLOCK[block.CARPET]={name="wool:white"} -- fix
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block.BLOCK[block.COAL_BLOCK]={name="default:coalblock"}
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--block.BLOCK[block.REDSTONE_LAMP_INACTIVE]={name="default:"}
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block.BLOCK[block.REDSTONE_LAMP_ACTIVE]={name="default:mese_lamp"}
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--block.BLOCK[block.SUNFLOWER]={name="default:"}
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--block.BLOCK[block.LILAC]={name="default:"}
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block.BLOCK[block.DOUBLE_TALLGRASS]={name="default:grass_2"} --fix
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--block.BLOCK[block.LARGE_FERN]={name="default:"}
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--block.BLOCK[block.ROSE_BUSH]={name="default:"}
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--block.BLOCK[block.PEONY]={name="default:"}
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block.BLOCK[block.WOOL_WHITE]={name="wool:white"}
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block.BLOCK[block.WOOL_ORANGE]={name="wool:orange"}
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block.BLOCK[block.WOOL_MAGENTA]={name="wool:magenta"}
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block.BLOCK[block.WOOL_LIGHT_BLUE]={name="wool:cyan"} --fix
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block.BLOCK[block.WOOL_YELLOW]={name="wool:yellow"}
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block.BLOCK[block.WOOL_LIME]={name="wool:green"}
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block.BLOCK[block.WOOL_PINK]={name="wool:pink"}
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block.BLOCK[block.WOOL_GRAY]={name="wool:dark_grey"}
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block.BLOCK[block.WOOL_LIGHT_GRAY]={name="wool:grey"}
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block.BLOCK[block.WOOL_CYAN]={name="wool:cyan"}
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block.BLOCK[block.WOOL_PURPLE]={name="wool:violet"}
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block.BLOCK[block.WOOL_BLUE]={name="wool:blue"}
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block.BLOCK[block.WOOL_BROWN]={name="wool:brown"}
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block.BLOCK[block.WOOL_GREEN]={name="wool:dark_green"}
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block.BLOCK[block.WOOL_RED]={name="wool:red"}
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block.BLOCK[block.WOOL_BLACK]={name="wool:black"}
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block.BLOCK[block.CARPET_WHITE]={name="wool:white"}
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block.BLOCK[block.CARPET_ORANGE]={name="wool:orange"}
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block.BLOCK[block.CARPET_MAGENTA]={name="wool:magenta"}
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block.BLOCK[block.CARPET_LIGHT_BLUE]={name="wool:cyan"} --fix
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block.BLOCK[block.CARPET_YELLOW]={name="wool:yellow"}
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block.BLOCK[block.CARPET_LIME]={name="wool:green"}
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block.BLOCK[block.CARPET_PINK]={name="wool:pink"}
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block.BLOCK[block.CARPET_GRAY]={name="wool:dark_grey"}
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block.BLOCK[block.CARPET_LIGHT_GRAY]={name="wool:grey"}
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block.BLOCK[block.CARPET_CYAN]={name="wool:cyan"}
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block.BLOCK[block.CARPET_PURPLE]={name="wool:violet"}
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block.BLOCK[block.CARPET_BLUE]={name="wool:blue"}
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block.BLOCK[block.CARPET_BROWN]={name="wool:brown"}
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block.BLOCK[block.CARPET_GREEN]={name="wool:dark_green"}
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block.BLOCK[block.CARPET_RED]={name="wool:red"}
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block.BLOCK[block.CARPET_BLACK]={name="wool:black"}
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block.BLOCK[block.HARDENED_CLAY_STAINED_WHITE]={name="wool:white"}
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block.BLOCK[block.HARDENED_CLAY_STAINED_ORANGE]={name="wool:orange"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_MAGENTA]={name="wool:magenta"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_LIGHT_BLUE]={name="wool:cyan"} --fix
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_YELLOW]={name="wool:yellow"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_LIME]={name="wool:green"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_PINK]={name="wool:pink"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_GRAY]={name="wool:dark_grey"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_LIGHT_GRAY]={name="wool:grey"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_CYAN]={name="wool:cyan"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_PURPLE]={name="wool:violet"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_BLUE]={name="wool:blue"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_BROWN]={name="wool:brown"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_GREEN]={name="wool:dark_green"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_RED]={name="wool:red"}
|
||||
block.BLOCK[block.HARDENED_CLAY_STAINED_BLACK]={name="wool:black"}
|
||||
block.BLOCK[block.LEAVES_OAK_DECAYABLE]={name="default:leaves"}
|
||||
block.BLOCK[block.LEAVES_SPRUCE_DECAYABLE]={name="default:leaves"}
|
||||
block.BLOCK[block.LEAVES_BIRCH_DECAYABLE]={name="default:leaves"}
|
||||
block.BLOCK[block.LEAVES_JUNGLE_DECAYABLE]={name="default:leaves"}
|
||||
block.BLOCK[block.LEAVES_OAK_PERMANENT]={name="default:leaves"} --fix
|
||||
block.BLOCK[block.LEAVES_SPRUCE_PERMANENT]={name="default:leaves"} --fix
|
||||
block.BLOCK[block.LEAVES_BIRCH_PERMANENT]={name="default:leaves"} --fix
|
||||
block.BLOCK[block.LEAVES_JUNGLE_PERMANENT]={name="default:leaves"} --fix
|
||||
|
||||
return block
|
70
raspberryjammod/init.lua
Normal file
70
raspberryjammod/init.lua
Normal file
@ -0,0 +1,70 @@
|
||||
local block = require("block")
|
||||
local socket = require("socket")
|
||||
local server = socket.bind("*", 4711)
|
||||
server:settimeout(0)
|
||||
local clientlist = {}
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
local newclient,err = server:accept()
|
||||
if not err then
|
||||
newclient:settimeout(0)
|
||||
table.insert(clientlist, newclient)
|
||||
print("RJM client connected")
|
||||
end
|
||||
for i = 1, #clientlist do
|
||||
local err = false
|
||||
local line
|
||||
while not err do
|
||||
line,err = clientlist[i]:receive()
|
||||
if err == "closed" then
|
||||
table.remove(clientlist, i)
|
||||
print("RJM client disconnected")
|
||||
elseif not err then
|
||||
handlecommand(clientlist[i], line)
|
||||
end
|
||||
end
|
||||
if err == "closed" then break end
|
||||
end
|
||||
end)
|
||||
|
||||
function getplayer()
|
||||
return minetest.get_connected_players()[1]
|
||||
end
|
||||
|
||||
|
||||
function handlecommand(client, line)
|
||||
local cmd, argtext = string.match(line, "([^(]+)%((.*)%)")
|
||||
if not cmd then return end
|
||||
local args = {}
|
||||
for arg in string.gmatch(argtext, "([^,]+)") do
|
||||
table.insert(args, arg)
|
||||
end
|
||||
if cmd == "chat.post" then
|
||||
minetest.chat_send_all(argtext)
|
||||
elseif cmd == "player.getPos" then
|
||||
local pos = getplayer():getpos()
|
||||
client:send(""..(pos.x)..","..(pos.y)..","..(pos.z).."\n")
|
||||
elseif cmd == "player.setPos" then
|
||||
getplayer():setpos({x=tonumber(args[1]), y=tonumber(args[2]), z=tonumber(args[3])})
|
||||
elseif cmd == "world.setBlock" then
|
||||
local nodenum
|
||||
if #args == 3 then
|
||||
nodenum = 0
|
||||
elseif #args == 4 then
|
||||
nodenum = block.Block(tonumber(args[4]),0)
|
||||
else
|
||||
nodenum = block.Block(tonumber(args[4]),tonumber(args[5]))
|
||||
end
|
||||
local node = block.BLOCK[nodenum]
|
||||
if not node then
|
||||
node = block.BLOCK[bit.band(nodenum,0xFFF)]
|
||||
if not node then
|
||||
node = block.BLOCK[STONE]
|
||||
end
|
||||
end
|
||||
local pos = {x=tonumber(args[1]),y=tonumber(args[2]),z=tonumber(args[3])}
|
||||
--print(pos.x,pos.y,pos.z,node.name)
|
||||
minetest.set_node(pos,node)
|
||||
end
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user