localize
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@ -1,5 +1,5 @@
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-- print("HELLO "..debug.getinfo(1).source:sub(2))
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-- TODO: test multiplayer functionality
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--
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-- Note: The x-coordinate is reversed in sign between minetest and minecraft,
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-- and the API compensates for this.
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@ -27,12 +27,13 @@ end
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local block = require("block")
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local socket = require("socket")
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local block_hits = {}
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local chat_record = {}
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local player_table = {}
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local socket_client_list = {}
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script_running = false
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restrict_to_sword = true
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block_hits = {}
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chat_record = {}
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player_table = {}
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max_player_id = 0
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default_player_id = -1
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world_immutable = false
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@ -653,5 +654,3 @@ function handle_websocket_header(source,line)
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return nil
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end
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-- TODO: test multiplayer functionality
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