false_nodes/init.lua

126 lines
3.2 KiB
Lua

-- aron1263 false nodes 6/23/2013
-- this is my first mod.
-- thanks for downloading!
-- Nodes
minetest.register_node("false_nodes:trap_grass", {
description = "Trap Grass",
tile_images = {"default_grass.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
minetest.register_node("false_nodes:trap_sand", {
description = "Trap Sand",
tile_images = {"default_sand.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
minetest.register_node("false_nodes:trap_stone", {
description = "Trap Stone",
tile_images = {"default_stone.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
minetest.register_node("false_nodes:trap_cobble", {
description = "Trap Cobble",
tile_images = {"default_cobble.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
minetest.register_node("false_nodes:trap_desert_sand", {
description = "Trap Desert Sand",
tile_images = {"default_desert_sand.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
minetest.register_node("false_nodes:trap_dirt", {
description = "Trap Dirt",
tile_images = {"default_dirt.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
-- Crafting recipes!!!
minetest.register_craft({
output = 'false_nodes:trap_sand',
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'default:glass', 'default:sand', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'},
}
})
minetest.register_craft({
output = 'false_nodes:trap_stone',
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'default:glass', 'default:stone', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'},
}
})
minetest.register_craft({
output = 'false_nodes:trap_cobble',
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'default:glass', 'default:cobble', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'},
}
})
minetest.register_craft({
output = 'false_nodes:trap_desert_sand',
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'default:glass', 'default:desert_sand', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'},
}
})
minetest.register_craft({
output = 'false_nodes:trap_dirt',
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'default:glass', 'default:dirt', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'},
}
})