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README.txt
31
README.txt
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Tensor pattern generation - Version 3.8.1
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Added to info display, added image load, fps control, bi-planes.
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Released to pdf and decom 2010 lists.
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"Frostbyte was an enigineer."
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This pattern outputs as UDP to the tensor wall. There is a preview window
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using SDL.
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This pattern generator outputs UDP to the tensor wall. A preview
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window shows the pattern and interface using SDL.
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Controls keys are listed next to the preview.
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Unmodified keys, backspace, esc, return alter the text buffer.
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Unmodified keys, backspace, esc, and return alter the text buffer.
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NOTE: SDL GFX is required for this version. There is no cmake module for
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ensuring that this is on the system, so be sure to install libsdl-gfx1.2-dev
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Required libraries:
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libsdl1.2-dev
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libsdl-ttf2.0-dev
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libsdl-gfx1.2-dev
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libsdl-image1.2-dev
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Also perhaps build-essential, cmake, and git.
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Build instructions:
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git clone https://github.com/argyle77/tensorPattern.git
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cd tensorPattern
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mkdir build
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cd build
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cmake ..
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make
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Binary must be run from the bin directory, or the font won't be found.
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The binary must be run from the bin directory, or the font won't be found.
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cd bin
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./tensorSDL
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@ -29,7 +31,10 @@ I know the code is ugly. It was not written at a leisurely pace, and not
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edited when there wasn't a press. There is little explanation as to what
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it does, and beyond that, the interface is, at best, a puzzle. I found it
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worked best to show someone or two interested parties every so often the
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bare minimum of how it worked, and then to step back. It was taken up by
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the puzzle solvers, the ones who'd never necessarily finished a Rubik's cube
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because they'd figured out how it worked and were satisfied at that.
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bare minimum of how to use the interface, and then to step back. It was
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taken up by the puzzle solvers, the ones who'd never necessarily finished
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a Rubik's cube because they'd figured out how it worked and were satisfied
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at that.
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Known Issues:
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Some key assignments may interfere with your windowing environment. Sorry.
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