kingdoms_game/mods/utils/tableutil.lua
Elkien3 bc20045705 Fixed Redundant Folder
Now there wont be two "kingdoms_game"folders
2017-09-18 07:57:27 -05:00

248 lines
5.8 KiB
Lua

--[[
Copyright (c) 2014, Robert 'Bobby' Zenz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--]]
--- Various utility functions for working with tables.
tableutil = {}
--- Performs a deep/recursive clone on the given table.
--
-- @param table The table to deep clone.
-- @return The clone of the table.
function tableutil.clone(table)
if table == nil then
return nil
end
if type(table) ~= "table" then
local clone = table
return clone
end
local clone = {}
for key, value in next, table, nil do
if value ~= table then
clone[tableutil.clone(key)] = tableutil.clone(value)
else
clone[tableutil.clone(key)] = clone
end
end
setmetatable(clone, tableutil.clone(getmetatable(table)))
return clone
end
--- A comparator function that can be used for sorting a table with different
-- value types. It sorts numbers first, after that strings, tables and nil.
--
-- @param a The first value.
-- @param b The second value.
-- @return true if the first value is less than (should come before) the second.
function tableutil.comparator(a, b)
if a == b then
return false
end
if a ~= nil and b == nil then
return false
elseif b ~= nil and a == nil then
return true
end
local type_a = type(a)
local type_b = type(b)
if type_a == "number" and type_b == "number" then
return a < b
elseif type_a == "string" and type_b == "string" then
return a < b
elseif type_a == "number" and type_b == "string" then
return true
elseif type_a == "string" and type_b == "number" then
return false
elseif type_a ~= "table" and type_b == "table" then
return true
else
-- We can't sort objects.
return false
end
end
--- Tests the two given tables for equality.
--
-- @param a The first table.
-- @param b The second table.
-- @return true if the tables are equal.
function tableutil.equals(a, b)
if a == b then
return true
end
if type(a) ~= "table" or type(b) ~= "table" then
return a == b
end
if #a ~= #b then
return false
end
local keys = tableutil.keys(a, b):to_table()
for index, key in pairs(keys) do
local valuea = a[key]
local valueb = b[key]
if type(valuea) == "table" then
if not tableutil.equals(valuea, valueb) then
return false
end
else
if valuea ~= valueb then
return false
end
end
end
return true
end
--- Returns a (unique) list with all keys of all tables.
--
-- @param ... The list of tables.
-- @return A list with all keys.
function tableutil.keys(...)
if ... == nil then
return List:new()
end
local keys = List:new()
for index, table in ipairs({...}) do
for key, value in pairs(table) do
if not keys:contains(key) then
keys:add(key)
end
end
end
return keys
end
--- Merges the given tables into one instance. Note that no cloning is performed
-- so fields may refer to the same instances.
--
-- @param ... The tables to merge.
-- @return The merged table.
function tableutil.merge(...)
if ... == nil then
return nil
end
local merged = {}
for index, table in ipairs({...}) do
for key, value in next, table, nil do
merged[key] = value
end
end
return merged
end
--- Returns the string representation of the given table.
--
-- @param table The table.
-- @param one_line Optional. If the table should be printed on only one line.
-- Defaults to false.
-- @param table_ids Optional. If the table IDs should be printed.
-- Defaults to true.
-- @param indent Optional. The number of spaces of indentation.
-- @return The string representation of the given table.
function tableutil.to_string(table, one_line, table_ids, indent)
if table == nil then
return "nil"
end
indent = indent or 0
if type(table) == "table" then
local str = ""
if table_ids == nil or table_ids then
str = str .. tostring(table) .. " (" .. tostring(#table) .. ")"
end
str = str .. " {"
if one_line then
str = str .. " "
else
str = str .. "\n"
end
local indentation = string.rep(" ", indent + 4)
local keys = tableutil.keys(table)
keys:sort()
keys:foreach(function(key, index)
if not one_line then
str = str .. indentation
end
str = str .. tostring(key) .. " = "
str = str .. tableutil.to_string(table[key], one_line, table_ids, indent + 4) .. ","
if one_line then
str = str .. " "
else
str = str .. "\n"
end
end)
str = string.sub(str, 0, string.len(str) - 2)
if one_line then
str = str .. " "
else
str = str .. "\n" .. string.rep(" ", indent)
end
str = str .. "}"
return str
elseif type(table) == "string" then
return "\"" .. tostring(table) .. "\""
else
return tostring(table)
end
end