bc20045705
Now there wont be two "kingdoms_game"folders
58 lines
1.8 KiB
Lua
58 lines
1.8 KiB
Lua
--[[
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Copyright (c) 2014, Robert 'Bobby' Zenz
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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--]]
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--- Various constants.
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constants = {
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--- The size of one map block. Sometimes also called a chunk. By default
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-- this constant has the value of 80.
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block_size = 80,
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--- The default gravity value.
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GRAVITY = 9.81,
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--- The maximum coordinate of any axis.
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max_coordinate = 31000,
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--- The maximum position possible.
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max_position = {
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x = 31000,
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y = 31000,
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z = 31000
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},
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--- The minimum coordinate of any axis.
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min_coordinate = -31000,
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--- The minimum position possible.
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min_position = {
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x = -31000,
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y = -31000,
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z = -31000
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}
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}
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