Finished gui
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@ -295,7 +295,10 @@ ChatCmdBuilder.new("kingdoms", function(cmd)
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end)
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-- Bring up kingdoms gui
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cmd:sub("", function(name)
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local fs = kingdoms.get_gui(name)
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minetest.show_formspec(name, "kingdoms:gui", fs)
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if kingdoms.members[name] == nil then
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return false, "You are not in a kingdom"
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end
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local fs = kingdoms.get_gui(name, "news")
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minetest.show_formspec(name, "kingdoms:gui_news", fs)
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end)
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end)
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@ -1,8 +1,9 @@
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function kingdoms.get_gui(pname, tab)
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local fs = "size[8,9;]button[0,0;2,1;news;News]"
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local fs = "size[8,9;]button[0,0;2,1;news;News]button[2,0;2,1;apls;Applications]"
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local kingdom = kingdoms.members[pname].kingdom
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-- Get news tabs
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if tab == nil or tab == "news" then
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fs = fs .. "textlist[0,1;7.8,8;news;"
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fs = fs .. "textlist[0,1;7.8,8;newslist;Server News:,"
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-- Get news and break it into lines
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local ntable = kingdoms.get_news(20)
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local nidx = 1
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@ -21,5 +22,28 @@ function kingdoms.get_gui(pname, tab)
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end
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fs = fs:sub(1, -2) .. "]"
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return fs
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elseif tab == "apls" then
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fs = fs .. "textlist[0,1;7.8,8;aplslist;Kingdom Applications:,"
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for n,k in pairs(kingdoms.pending) do
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if k == kingdom then
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fs = fs .. n .. ","
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end
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end
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fs = fs:sub(1, -2) .. "]"
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return fs
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end
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- Check if this is one of the correct forms
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if formname:find("^kingdoms:gui") == nil then return end
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local pname = player:get_player_name()
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-- Check if we are moving to a different tab
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if fields["news"] then
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minetest.show_formspec(pname, "kingdoms:gui_news", kingdoms.get_gui(pname, "news"))
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return
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elseif fields["apls"] then
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minetest.show_formspec(pname, "kingdoms:gui_apls", kingdoms.get_gui(pname, "apls"))
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return
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end
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end)
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