Fixed bug
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@ -7,6 +7,7 @@ function kingdoms.update_hud(p)
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if type(p) == "string" then
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if type(p) == "string" then
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name = p
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name = p
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player = minetest.get_player_by_name(p)
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player = minetest.get_player_by_name(p)
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if player == nil then return end
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else
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else
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player = p
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player = p
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name = p:get_player_name()
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name = p:get_player_name()
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