restore missing picture nodes
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@ -214,7 +214,11 @@ local on_activate = function(self, staticdata)
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self.object:set_properties({textures = { to_imagestring(data.grid, data.res) }})
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local pos = self.object:getpos()
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local param2 = minetest.get_node(pos).param2 --wallmounted = first 3 bits
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local node = minetest.get_node(pos)
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local param2 = node.param2 --wallmounted = first 3 bits
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if node.name == "air" then
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minetest.swap_node(pos, {name="painting:pic"})
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end
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if param2 == 20 then -- if ceiling
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self.object:set_properties({textures = {"white.png", to_imagestring(data.grid, data.res) }})
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end
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